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EGZOdaw
EGZOdaw

I really like your addons. These minor features are very usefull and can make game more enjoyable. Thank you. 10/10
BTW: Where did You learn LUA language?

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sLoPpYdOtBiGhOlE Creator
sLoPpYdOtBiGhOlE

Your welcome.
In all honesty I'm clueless in lua.
Up until my first stalker addon rewrite (More Fast Travel Locations), I had never touched lua at all.

I learn as I go, google for lua pages of basic functions and how to use them, eg: string, math, expressions, loops, tables... etc

then I look in CoC lua_help for functions and start testing what functions expect and return..
Pretty much just fumble my way through since there doesn't seem to be much documentation for functions added and related to CoC.

I've only played with 2 other script languages, autoit and papyrus.

But it all seems similar, loops, arrays, statements, operators, params and returns.

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Anton_Gorodecki
Anton_Gorodecki

Great work:) Many thanks!

Works on CoC 1.4.22 (key U), but could you tell me why I cant see line "Unload all weapons" in Main Menu -> Options -> Controls -> Weapons ?

Both file (from 1.4.22 version) are in right directory.

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Nuor
Nuor

I like your usage of in Faction_Goodwill_Multiplier of RegisterScriptCallback("opt_menu_on_init",opt_menu_on_init)

I knew Alundaio had put that ScriptCallBack in there but somehow it never occurred to me to use it. I makes keeping vanilla script clean much easier.

Question. Why rewriting the tm ltx's as opposed to just putting a multiplier in xr_effects.complete_task_inc_goodwill?

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sLoPpYdOtBiGhOlE Creator
sLoPpYdOtBiGhOlE

Thank you for the heads up on xr_effects.complete_task_inc_goodwill

I don't know what I was thinking.
I'll post an update soon with an edited complete_task_inc_goodwill() function.

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Nuor
Nuor

Regarding PDA stash view. 1.5.7 has a tool "ui_map_debug_ex.script" that shows opened/unopened discovered/undiscovered stash content; along with other features.

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sLoPpYdOtBiGhOlE Creator
sLoPpYdOtBiGhOlE

I had a look in ui_map_debug_ex.script at the stash functions.. neat.

But my code only showed stashes that hadn't been opened..
By checking the cache table was holding a valid item string sting or a false bool.

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Bartoche70
Bartoche70

Hello, (sorry for my bad english, i hope you can understand me).

I like your mod "PDA Backpack Travel" for "Stalker Call Of Chernobyl" but for me the option "Backpack Travel If Overweight" doesn't work.

I use Standalone ModPack of Stason174 V.5.04 for COC 1.4.22.

If you can help me...

Thanks you very much.

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