Unfortunately, the game as it is right now is as finished as it's ever going to be.
I made a comment before but I wasn't logged in.
Unfortunately, the game as it is right now is as finished as it's ever going to be.
I made a comment before but I wasn't logged in.
I'm still developing the game. It's going to be a few weeks before it's ready to play.
It takes a little while for IndieDB to approve downloads. Windows and Linux versions should be up soon.
My linux versions seem to have a resolution/window size issue that can break the ui and make the game unplayable. I don't know how to fix it, so I'm kind of weary of uploading them.
I had a scaling issue that stopped me from allowing multiple resolutions. It's fixed now, and much higher resolutions work. Of course I fixed it after I uploaded the 0.4 version and not before. Whoops.
Probably not, no. I know I emphasized the dungeoneering part of the game a lot, but the real focus of the game is money/resource management.
I do have the means to disable all the tutorial messages, but I'm kind of worried that someone might start up the game with no tutorial, not have any idea how to play, get frustrated and then quit.
Thanks for the advice (and for sharing my game!) This is my first serious project, so something going wrong in unavoidable.
Apparently there's issue with file permissions that might cause the game to not start on some versions of windows. Something to be weary of. I'm going to fix that soon.
It's hard to say. I'll probably have most of the game finished in somewhere between 3-6 weeks. If I do have a demo it'll probably in that time frame.
Unfortunately I am the worst marketer ever.
Your graphics look better than anything I could make. Keep it up.
shs_
joined
I attempt to make video games in my spare time. Wish me luck.