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RSS Reviews
10

Vikingr

Mod review

Being a longstanding MM player, pretty much since when they started the mod, i must admit i'm a bit dissapointed by Vincenzo and Lord_Olafson's reactions on this page.

I renember MM's less glorious times, the ones i cherish the most, where Lcatt, Dante, Atkivir, Dale and a few other players still played the mod while it had all but died down, on some evenings where there were more then 20 players online it really was -ALOT- for us and we were all happy.

Then came MM Waterloo, and all of the sudden my lovely stable MM mod suddenly became very popular, and started getting more and more updates to the point it got so crashy for me that i couldn't play anymore.

I think its easy for Vincenzo and Olafson to forget their roots, while MM themselves just used the Age of Gunpowder mod for alot of OSP material from the start :)

That said, i bought Warband to play MM, i used a pirated version before but i just -had- to play MM multiplayer. Im sentimental about the mod, and i love it, still do. Just think its ashame now that the Devs of MM grew a wee cocky to go critizise other mods.

Now, for Vikingr.

What is there to say? I came to the mod as a old MM-player seeking something new, and i was immediantly overwhelmed by the beautifully done maps and landscapes. Even if the devs didnt make it, i think they ARE the first devs to actually use it in Multiplayer.

I went archer, as i usually was in Native, and immediantly got chopped up to pieces by a angry vikingr! I loved it!

from that moment on i've been hooked to Vikingr, i have no lag at all, only crashed 3 times on a specific map ( which they fixed now! ). And only encountered a few small glitches.

I'm hooked to this mod, and will be for a very long time! Archery made interesting, instant deaths from most attacks <3. I love this mod, enough said.