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Comment History
SH_Solid_Snake
SH_Solid_Snake - - 6 comments @ Pistols vs Automatics

Cool, I am working very hard on the weapons, i am giving the weapons more detail and better looks than the ZK2 that i posted here. When I finish my SOCOM i will post the pictures right away.

Good karma+1 vote
SH_Solid_Snake
SH_Solid_Snake - - 6 comments @ Pistols vs Automatics

What do you people think about the UT2004 demo?

Personally I think the weapons from UT2003 are better. Keeping the old weapons and making a lot of new weapons would be more fun.

Good karma+1 vote
SH_Solid_Snake
SH_Solid_Snake - - 6 comments @ Pistols vs Automatics

First I am gonna try making the guns work like i want ( reloading etc). But if I find out my scripting skills aren't good enough. I will request help.

Good karma+1 vote
SH_Solid_Snake
SH_Solid_Snake - - 6 comments @ Pistols vs Automatics

That all sounds cool but it is hard to do but i am planning to make 2 teams wich are different but the players in each team got the same specs. So I ll be making 2 different models. O yea almost finished the u22 NEOS. In real life it is used for practice but it looks so cool so i modified it a bit. Made it a real weapon lol.

Good karma+1 vote
SH_Solid_Snake
SH_Solid_Snake - - 6 comments @ Pistols vs Automatics

Yea ofcourse what do you guys think of a low amount of ammo to make the balance more even and how many pistols should a Highly trained squad player get ( player is able to shoot with 2 pistols at one time) so should it be 2, 4 or mayby 6 lol i saw that in a movie looked so cool but don't know if it is fair.

Good karma+1 vote
SH_Solid_Snake
SH_Solid_Snake - - 6 comments @ Pistols vs Automatics

Thanks guys I hope you like the idea, anyways if any1 has a cool idea to include in the mod feel free to post

Good karma+1 vote