I am the creator of the C&C Tiberian Dawn Redux Mod and the Realistic Weapon Mod for C&C Generals Zero Hour. I am one of the first few people to successfully release a Zero Hour Mod with enhanced revolutionary graphics! I have also been an assistant programmer and map designer for Vietnam Glory Obscured. Outside of computer game modding, I am a storm chaser for a TV Station. I am also a proud Star Trek fan!
While the patch is in progress for C&C Tiberian Dawn Redux v1.3 I have spent a bit of time to further work on the details with models featured in the Mod. While I have been working on some model skinning concerns, (that many of you have made mentioning about) I was also experimenting with enabling the Mod's W3D Models with Diffuse and Specular lighting effects in a similar fashion that the models in the newer SAGE C&C games (e.g. C&C 3) use. This was achieved by purely using the C&C Renegade's Gmax plugin RenX and the W3D Viewer tool which is used primarily for editing and creating C&C Renegade & C&C Generals in-game models that usually do not often use such advanced features in-game. But this should no longer be the case with this update that is underway.