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Thats a good idea, but very difficult to do
Could you please post this at our forums as either a guest, or member....I have the proper tools there to assist you
Or could you please login to the IRC chat so that I can assit you there
Hehe...thanks man ;)
I was just about to do that
this version's status is unreleased...id say maybe another week or 2
I still maintain my thinking that the AI are balanced ive never had an issue with them being easy to kill or being to hard to kill...but if you read the credits in the readme you'd know that i didnt do the AI that was coded by warnstaff....
AI in v3.33 have been tweaked up by me though and are more fun!
The AI are balanced....ive never had a game end within 15 minutes like you say...And the Axis troops can demorilise just as bad if not worse then the allied can....snipers are insta supress...so if the Ai had snipers on your guys...your guys dont stand a chance but to retreat and fight another day....The fix is indeed on my website the link is at the end of this post...I do appriciate you feedback....but unless I recieve further complaints about the AI on my forums or other locations they wont be changing....I have recieved much more feedback about the AI being to hard to beat which those people providing the feedback say they wanted...
This mod's aim is not balance or realism..but fun and crazyness....you yourself said its hard to win its crazy because the AI get an army so fast thats the whole point of this mod...not some wossy battles that the original coh had..but huge big battles that start fast...and dont end until a play is defeated....
I will however release an AI nerf for the people that find this mod to hard to play....but dont expect it anytime soon....it will be released around the same time as version 3.33 will be...so maybe another 1 week or 2 weeks....
The fix as you wanted is....http://cdc.fiffa.net/forums/showthread.php?t=36
The rescoure system was removed as the first thing I did for the next release...and there is a fix for it at my forums...http://pillasoft.com
And the flak guns im aware of that bug...and I have NOOO idea why their being stupid
Yep, thats part of the rescource system, on the left hand side of the screen it would have said "Rescoure Point Depleted" in which case you need to go out and earn more rescources
BUT because someone said they didnt like it, i created a fix to remove it...visit my forums here
to obtain it
Just a heads up that our forums are now back online after having new features implemented
We have 300 dowloads of this mod, but no feedback as such....can we please have some feedback...what do you want changed from 2.66
~_^ to the below comment....
Thats right people, I have an absolute DEADLINE of 15th JULY!!!
Thats ONLY 12 DAYS!!
Why so soon? because in order for me to make the next release of a german magazine called PC Action, i need it done by then...uploadeda and everything SO PLEASE...If you have ANY final requests/issues or want to beta test the current one, then please do so....email me ASAP...
@derektt....Your our only beta tester at the moment, so can you please provide me with your feedback...
@weesals....Im going to need your help in obtaining a new vbullitin skin...by 10th JULY
New features confirmed:
* Day ~~ Night Fighting
* Advanced AI mod version 2.0 implemented (By Warnstaff)
* Weapons tweaked even further
* Many AXIS Buffs!
* MUCH harder AI (by Sgt. D. Pilla)
3.00 has once again been brought forward...expect to see it by this Wednesday if not earlier
Thats right people, you can BETA test version 3.00 now! Simply contact me either at our forums at Cdc.fiffa.net or email me at email@example.com and i will provide the link to Combat Revolution version 3.00 BETA
I have set the release date on version 3.00 of the mod for 3 weeks time....
Here is just SOME of the new features / changes that can be expected...
* Day ~ Night atmospherical changes ~~ Fight from morning light, right through the day then to night, as many times as you want!
* MANY Axis buffs
* Possibility of AI using V1 Rocket
* New Axis Ability for officer ~~ Tiger Battalion, Call in 4 tigers at 1 time!!
* Possibility of maps, for this mod ONLY!!
* Offical Release of new forums>All downloads will move!
* General Balancing Issues
We have 1 BETA tester, were still looking for more....its easy to participate, and you get your say in how you want it !!!
@ Josef Nastra
This mod is compatable with all patches!!!
But optimized for patch 1.7.
Combat Revolution has never had any issues with being patch compatable.
ITS RELEASED!!!!!!! The New Combat Revolution v2.66.
Thank You Very Much, they are the comments i love to hear!
And thank you for the bug report about the grenadiers, i hadnt noticed that one
In a hotfix i will release it will address the range of the howitzer, and the grenadiers, but also the allies Bazooka Team Smoke Genades not working.
Extract the downloaded file to you Company of Heroes Install Directory, by defaul this is
C:\Program Files\THQ\Company of Heroes
if you dont know what your install directory of the game is simply right click any shortcut for the game on your desktop then go properties, and in the "Start In" box it will say the install path. Extract to that path.
Then add the following to the END of the command line to the COH shortcut that you wish to use to load the mod
-dev -modname Combat_Revolution
ALSO sorry for the late reply LordAndross!