I am by no means a professional. However, I feel that I am at the least Amateur with Photoshop, Maya, Blender and a few other programs of the like. I mainly specialize in 3D environmental and prop modeling for games. I am also texture artist for many of these models. If you need models, contact me and we can work it out.

Comment History
sgpaxman
sgpaxman - - 15 comments @ Paranormal

Okay, I played through the 4th Beta and then watched a few video's. Like rossroxx said and you have already addresses, The Scale feels all wrong.

I don't want to harp on it but it almost feels like the camera is attached to the crotch, Most of the counter tops, tables chairs are almost over the head of the player but the couch and a few other furnishing are fine. I don't know about you but I don't hold my camera near my willy.

Second, the battery life is just way too short. I found myself running up the murder slow step, to get sleep, to dash back down the murder slow steps to catch what was going on down stairs only to turn around and dash back up to stay by the bed.

I see that you are trying to promote the player going up and down the Steps of slowness and to use the bed, but come on, give that battery at least a 30 minute life. A little less if the light is tuned on at all.

Some of the walls and object suffer from lighting issues. They will shadow even when the camera light is blasting them.

I like the really big loud events you have going on inside this house. But I would like to pint out, most haunting are very weird but minor events. I say keep the big and loud stuff that happens, to promote danger and fear of being attacked, but also have a load of minor events too. stuff that takes a keen eye and a little luck to see.

For gods sake, lower the volume of the foot steps. It would sound more menacing and dangerous if it softly creeps up on you, does it's thing and if never heard to run away.

Now I know it sounds like I have nothing but complaints at this point, but hey, it's beta after all. that and really I loved every minute of it. I really did enjoy the beta and I can't wait to play this with some sort of a story line and the like.

Good karma+2 votes
sgpaxman
sgpaxman - - 15 comments @ Paranormal

Oh thank god. I was worried that this was a dead project, But what i see now is awesome. I am again looking forward to this release and if you do put it up for sale, I'll buy a couple of copies.

One for my self and a few gifts copies for about 3 of my closest Ghost loving friends.

Keep it up, Got the Beta Versions downloading now...

Good karma+2 votes
sgpaxman
sgpaxman - - 15 comments @ Paranormal

Ahhh man... Please don't let this die...

Good karma+3 votes
sgpaxman
sgpaxman - - 15 comments @ TIS Revamped

This may actually be from the 3rd Chapters of the series and not from the first two or the Redux...

Good karma+1 vote
sgpaxman
sgpaxman - - 15 comments @ TIS Revamped

Is this one of the new areas you talked about? Or did you say new Puzzels? any ways I with TruthKing, I don't remember this area. then again i still waiting for the Download to finish...

Good karma+2 votes
sgpaxman
sgpaxman - - 15 comments @ The Intern's Story

Woohoo. AWESOME. I was so sad to see that IS3 was not going to be finished. But this is great news and I'll be downloading the new version of the old stuff to refresh my memory of how it all went down...

Good karma+2 votes
sgpaxman
sgpaxman - - 15 comments @ More on the visual style

Honestly, I kinda like the Sky Captain Look. Hated the movie, but the look was interesting. Sin City didn't play well with me visually. Bleeding out almost all color except for bright vibrant reds? No that didn't really work for me...

Good karma+2 votes
sgpaxman
sgpaxman - - 15 comments @ Cult of Cthulhu: The Great Awakening

Huh, Cthulhu? Reminds me of the Cthulhu mod for Half-Life 1 or the Intern Story. I love the Lovecraftian setting and the mans short stories. I will be watching this and hope it is released.

Good karma+1 vote
sgpaxman
sgpaxman - - 15 comments @ IngameCameraBeta

I like the Mirrored surfaces in your realtime...

Good karma+1 vote
sgpaxman
sgpaxman - - 15 comments @ Paranormal

Thank you kindly for the support of my art. Believe it or not, I spent roughly 30-90 minutes on each of the models shown to you in those images.

Imagine what I could do if I spent more time focused on each. To beat that I worked on all those from memory and a few key measurements. But I can work on references when the need arises.

I would love to offer more in the way of donation, but as it sits I am a starving student of the art, so instead of funds, I humbly offer my services for free to support this project of yours. I have a feeling it could be really great. If nothing more then a study of the game design field.

Okay well keep me posted and I'll be looking forward to working with you at some later date.

Good karma+2 votes
sgpaxman
sgpaxman - - 15 comments @ Dead End

I love the dimples and her walks little sexy sway. Good work with the cloth as well.

Good karma+1 vote
sgpaxman
sgpaxman - - 15 comments @ Paranormal

Surething. However it would be more helpful for both You and I if you give me something you need for you project and have me model it for you. If you like it you keep it and give me a list of other objects you need. Still I'll sent you some of my work.

Good karma+3 votes
sgpaxman
sgpaxman - - 15 comments @ Paranormal

I tried the Tech Demo. a few times. So much possibility, and I am glad to hear that you made some progress. While I am not a pro or anything like that. I am an amateur environmental and props modeler and level designer with a focus on UDK.

If you need any assistance in that area. Please let me know.

Good karma+3 votes
sgpaxman
sgpaxman - - 15 comments @ PARANORMAL - Trailer 1

Google gave me a little info on this. It's a Playstation 2 title, originally named "Michigan" in japan. A survival horror title where the player is the camera man for a news crew in the Lake Michigan area of Chicago Illinois.

It looks like a crap-tastic burner game, but the idea is much the same. The camera is the player. Much like Spain's awesome REC or America's not so awesome Blair Witch Project.

The only thing I can see that is remotely like Michigan is the fact that the players view is the camera in a horrific situation. I don't think you have to worry much.

Good karma+2 votes
sgpaxman
sgpaxman - - 15 comments @ Paranormal - Promo 1

It would have been more interesting is that was game footage, and that was how the scene played out.

What would also be pretty neat is if you also give the player access to a Voice Recorder to collect Dynamic EVPs and the like. A sort of dialog system where the player ask a set of questions and the may or may not get a list of recordings back.

This seems to be a compelling player driven idea for a game. I have always wanted to try my hand being a paranormal investigator in a severely haunted house.

Good idea you have there, and I hope to see more as you progress this. Please, please, please keep up the good work.

Good karma+2 votes