Sorry, I posted last like a guess.
Sorry, I posted last like a guess.
Awesome! The best mod ever seen.
I'm working on new maps they will soon be sent to GoaFan77. Suggestions allowed, guys. But only see the light if the boss approves, hehe.
Yeah, the same happened to me SciFIFan. My first galaxy map had several stars and when playing on it always there were any star system very very 'levels' above or below the rest (or more that one), so you have to rotate the image to place the view from above to not hook you up with the locations of the planets and when focus on a determined system the others darken or disappear. It is uncomfortable. For this reason the maps has only one star. Secondly, like GoaFan77 says, the amount of deviation between star and her planets is acceptable, and realistic.
However, when you say 'i was going to lock them, but there were so many, and it would have taken hours to lock them all manually' do you mean there is a way to make it? Because it is not necessary to lock all the planets, enough to lock the stars. I would like to know how to do it, but I fear that is like saying GoaFan and can not lock the z axis.
No no. I was referring to the main menu, not crashes. Sorry for the misunderstanding.
I'm working on a Star Wars Galaxy Map. See the pics
Moddb.com
the map is unfinished due to rebels units. If you are interested make me know. Maybe you can modify for your own purposes.
"launch all" button too.
Bad icon for Y-wings "dock all" button. B-wing icon appear.
It works for me, thanks.
There will be a Galaxy Forge for Alpha 3 release? Congrats for this awesome mod.
I think he's looking for a list of available planets and features, like max. population, max. slots, extractors, etc. Eg: Desert Planet, max.pop:190, max.health:6000, max.slots:36(log) 35(tac), extractors: 1-2(met) 1-2(cr). I would like it too because of especific planets like hidrocarbon, industrial, desolate, etc. I only know the generics.
Sersanara
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