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Sebish
Sebish - - 67 comments @ Diablo 2: Reworked 1.3

Please see the configuration description. Here you go:

Infinite shared Stash

Default / Coop / Lan / Tunngle
'[STASH]': ActiveBigStash=1, ActiveMultiPageStash=0 and ActiveSharedStash=0
Singleplayer only / Character shared big stash
'[STASH]': ActiveBigStash=1, ActiveMultiPageStash=1 and ActiveSharedStash=1
Multipage character shared stash only working in solo play. Other pages than 1 will be lost during multiplayer..

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Sebish
Sebish - - 67 comments @ Diablo 2: Reworked 1.3

I does already include gigainventory and big shared stash. It does not work with Multires atm.

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Sebish
Sebish - - 67 comments @ Diablo 2: Reworked 1.3

Hello guys, thanks for the detailed comments.

Indeed I altered the amount of XP you need for the levels. Meaning in my mod you reach Level 30 with (for example) 10 XP. While in vanilla Diablo you reach level 30 with 30 XP. That means you will instantly reach the level that equals the amount of XP in my mod.

You could delete the "experience.txt" inside the excel folder of my mod. Then you directly have the vanilla level/xp and you char stays the same - but with all other changes. Or simply start a new game in my mod :)

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Sebish
Sebish - - 67 comments @ Diablo 2: Reworked 1.3

Hello Guest,

the cow level is integrated and drops are better than in the vanilla version. You can now open the cow level as often as you want to instead of only once.

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Sebish
Sebish - - 67 comments @ D2SE Mod Manager

Actually I do not really know. The files are too old to google an answer I guess.

But I can guarantee that the setup I uploaded here is virus free, working with my mod and easy to un-/install :)

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

Thank you very much and I hope you find some mates for your journey!

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

Actually it looks like you can either try to get MultiRes to work with 1.13c - which I was not able to - or use D2SE. Due this mod was redesigned for D2SE I am afraid I cannot support this.

Feel free to try it out and send me your solution if you are able to combine D2SE, 1.13c, my mod and Multires :) I will include it in my documentation

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

Hmm it was quite hard to add assassines and summoner items to gambling. Since I developed this mod quite some time ago, I am afraid you have to find the amazons stuff by farming :/

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

May be a result of the 1.14 patch. Please get the 1.12a installers and follow my new guides in the description - especially the compatibility options (see FAQ too)

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

You have to scroll down the list of game version in the middle of D2SE. Beneath Diablo 2 1.13c should be the first mod (Reworked) you downloaded. Then just click on 'Start plugin'. Hope that helps :)

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

You get the Horadric Cube by finishing Quest 2 in Act 2 on normal difficulty. I never used these potions - but you in this mod you are able to get really really good items for all slots, even by basics + runewords. Perhaps you do not need them with these anymore..

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

I tested it two minutes ago. Please uninstall Diablo, delete the whole folder and then follow the updated guides in the mods description

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

Resolved if you get the 1.12a installer.. please see my new description

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

I was not able to reproduce this issue in my version. Due this is a feature provided by PlugY, please try visit UberTristram with a unmodified plugy version and post an update, if it is working there. Then I will look deeper into it

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

Thanks for your post and your interest in my mod!

Blizzards new patches destroy all mod compatibility. Please follow the new guide I added in the description to get the moddable Diablo II: LoD version. The new installer messes up everything.

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

The mod is designed and based for 1.13c. D2SE should choose this automatically and not change anything of your bnet 1.14d version. I will fix this at the weekend if possible.

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

Yes my mod adds all ladder items and runewords to the game. And more.

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

I will check this at the weekend and fix the issue if possible to reproduce.

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

I will check this at the weekend and fix the issue if possible to reproduce.

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

Yes my mod even has its own Tunngle channel. Please see the the Doku for infos.

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

I will check that and, if possible, release a new version that includes Multires.

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

Be sure that Diablo 2 and D2SE are not running.
Check if the file is write protecte: Computerhope.com

You should be able to set the values inside the ini just as you like to. Please tell me, if it stays permitted.

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

As far as I know, the map regeneration is controlled by Plugy.ini's 0/1. There can not be made a difference between normal/nm/hell. So if this happens on hell too, please report it here and I will look into it.

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

I could post the drop tables, but i guess that does not make sense.

The drop chances of all items (especially high and high end) are about 600 - 800% higher. Items like Uberkeys and Organs even are pushed to drop about every second or third time. Because of the mass of different items and item classes, you still have to work for your weapons ;) To be clear: 600% of nearly nothing is not very much. Example: If a yellow one hand axe of base item x dropped out of a usual monster by a chance of 0.003%, it now does this by a chance of 1.8% - 2.4%. Some items have much lower chances and in some areas I raised the chances even more, you can see them in the section: Best farm spots.

Edit: I play vanilla:LoD in coop for some years in bnet. But I hated the low drop chances and time wasted for farming/leveling at upper 90s. Do not make excessive use of the buyable runes and you will be able to have fun with all char classes and see the high end content (uber stuff) the first time - that is, what I made this mod for.

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

Best way: Simply do not buy them ;)

Possible way: You could delete the misc.txt inside the Mods\Diablo2Reworked\data\global\excel folder. This will also remove a few small features like stack sizes, but it should be okay.

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Sebish
Sebish - - 67 comments @ Command & Conquer: Generals 2

I am also only interested in the Unity engine mod.

I really recommend the developers to stop all other engine projects and focus together on this one. Nearly no one will play a C&C 3 or near mod anymore... Would love a 1:1 unity generals:zh! Good luck!

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

I tried to include MultiRes in my mod too and it does not work after 1.12a. You can use Glide and switch your glide settings in D2SE to 1600x1200. See the top right of the D2SE launcher. I am actually not sure, if it really works, but it looks good enough for me.

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

I am glad that you found the solution already.
You are right, i set the D2SE.exe to compatibility mode Windows 7 and it works too. @Windows10

Quote from Configuration part of the mod description:
'Install or have D2SE installed (Windows 10: Rightclick on D2SE.exe, Compatibility mode Windows 7, run as admin)'

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

This is the correct behaviour of the default configuration. Check the 'Configuration of ~\Diablo II\MODS\Diablo2Reworked\Plugy.ini'part of the mod description to activate the multi page shared stash.

+ be sure to activate 'use Plugy' on the right of the D2SE Launcher.

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Sebish
Sebish - - 67 comments @ Diablo II: Reworked

Check, which plugy.ini you are editing. If you use D2SE you have to edit the one in my mod folder. When you set the value in the correct ini, it must work. If you are unsure, search your dia folder for plugy.ini and set the values in all of them.

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