Indie developer from Argentina, currently working on Okhlos: A very disgruntled group of people. Former gamedesigner at Metrogames and game programmer at Gameloft.

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 In Fork Parker we trust

In Fork Parker we trust

Okhlos 1 comment

We are partnering with Devolver Digital to publish Okhlos. Plus Okhlos at PAX!

Crushing the Olympian gods, one language at a time

Crushing the Olympian gods, one language at a time

Okhlos

This week's dev blog update is all about our take on localization using Unity.

Okhlos won best gameplay at Brazil Independent Games Festival

Okhlos won best gameplay at Brazil Independent Games Festival

Okhlos 2 comments

We are thrilled to announce that Okhlos has won the Best Gameplay Award at the Brazil Independent Games Festival! Out of 700 hundred games, world's third...

Greenlight Aftermath and Press Roundup -

Greenlight Aftermath and Press Roundup -

Okhlos

A short summary of our experience with the Greenlight campaign and the press coverage of it

The Return of the Changelog - EGX Rezzed Version

The Return of the Changelog - EGX Rezzed Version

Okhlos

The changelog returns, with new features, improvements and more!

Road to IGF 2015 [Part III of V] Inheritance 101

Road to IGF 2015 [Part III of V] Inheritance 101

Okhlos

We use the game's code to show a textbook example of the use of inheritance in the game and its pitfalls.

Road to IGF 2015 [Part II of V] Stats that Matter

Road to IGF 2015 [Part II of V] Stats that Matter

Okhlos 2 comments

In this update we show you all the numbers hidden inside the mob.

Shooting like an Amateur

Shooting like an Amateur

Okhlos 2 comments

Today we show how the AI of some of the enemies works and how making them fallible made them seem more real.

Cameras, Pythagoras and faking it

Cameras, Pythagoras and faking it

Okhlos 2 comments

About how we faced dire problems with the camera and we learned how to live with an isometric view, with Pythagoras help.

I've got a fever, and the only prescription is more heroes!

I've got a fever, and the only prescription is more heroes!

Okhlos 4 comments

Bellerophon, Pandora and Atalanta join Okhlos' hero rooster. Come and greet them!

Introducing Heroes -Part 2-

Introducing Heroes -Part 2-

Okhlos 1 comment

Yes, more heroes! In this update we will present four new heroes and talk about the logic and mechanics behind them.

Okhlos nominated for the Indie Dev Grant

Okhlos nominated for the Indie Dev Grant

Okhlos

The new Bundle in a Box is out and Okhlos is one of the nominees to receive its Indie Dev Grant!

The Okhlos Tour

The Okhlos Tour

Okhlos

Three weeks, two game conferences and and a nerd fest. Okhlos was in each one of them in one way or another, here is how it went.

Screenshotmania – Shader/Camera Effects Testing Edition

Screenshotmania – Shader/Camera Effects Testing Edition

Okhlos 5 comments

An assorted collection of screenshots that were taken while testing different shaders and camera effects. Be prepared for some really weird stuff, that...

Flocking like it's 1999

Flocking like it's 1999

Okhlos 3 comments

A little recap about the implementation of a couple of different flocking algorithms in Okhlos.

Fighting Apollo: Beauty, reason and OCD

Fighting Apollo: Beauty, reason and OCD

Okhlos 2 comments

In this post we talk about the enemies that the player will face in the game's first level. Dancing Adonis, mythical beasts and the god of order himself.