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Comment History
Scubby
Scubby - - 6 comments @ Condition Zero Version 0.81

Same here, lowering the graphics on all players do gaining some extra minutes but that's it.

Other mods didn't have this problem. Still trying to pin-point the problem.

Good karma+1 vote
Scubby
Scubby - - 6 comments @ Condition Zero Version 0.81

Local skirmish doesn't have any trouble for now.

But LAN has been a living hell, since 10 - 15 minutes into the match, got mismatched for EVERY map (except for Zero Hour's original 8-player Iron Dragon map).

Try with different methods including lowering the graphics and turning on/off Anti-Aliasing do helping gaining a few minutes but still got mismatched.

This mod really behave strange when playing with other players.

Good karma+1 vote
Scubby
Scubby - - 6 comments @ Help needed

I can translate to Vietnamese, If you want?

Good karma+1 vote
Scubby
Scubby - - 6 comments @ Rise of the Reds Release Countdown

From what I know, they add the B1 Lancer like they said in the post, and other much more improvements since the 1.85. Check the history between the two versions to find out more

Good karma+1 vote
Scubby
Scubby - - 6 comments @ ROTR Patch 1.86 Release

Um... I am so hype for the next 1.86 patch. Why did you guys decided to remove the Russian Blackout Outpost upgrade and do I need to remove the pre-release beta 1.86 build before I install the official 1.86?

Good karma+1 vote
Scubby
Scubby - - 6 comments @ S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch OLD

Need help about this error :(

Engine error. Last line in stack trace:
CtfImeSetActiveContext()+1882 byte(s) C:\WINDOWS\SYSTEM32\MSCTF.dll

Good karma+1 vote