Same here, lowering the graphics on all players do gaining some extra minutes but that's it.
Other mods didn't have this problem. Still trying to pin-point the problem.
Same here, lowering the graphics on all players do gaining some extra minutes but that's it.
Other mods didn't have this problem. Still trying to pin-point the problem.
Local skirmish doesn't have any trouble for now.
But LAN has been a living hell, since 10 - 15 minutes into the match, got mismatched for EVERY map (except for Zero Hour's original 8-player Iron Dragon map).
Try with different methods including lowering the graphics and turning on/off Anti-Aliasing do helping gaining a few minutes but still got mismatched.
This mod really behave strange when playing with other players.
From what I know, they add the B1 Lancer like they said in the post, and other much more improvements since the 1.85. Check the history between the two versions to find out more
Um... I am so hype for the next 1.86 patch. Why did you guys decided to remove the Russian Blackout Outpost upgrade and do I need to remove the pre-release beta 1.86 build before I install the official 1.86?
Need help about this error :(
Engine error. Last line in stack trace:
CtfImeSetActiveContext()+1882 byte(s) C:\WINDOWS\SYSTEM32\MSCTF.dll
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