Yes, there are still some quite slow parts in the game. Like the short-range pathfinder still isn't updated, and uses quite inefficient code (which gets worse when units start bumping into each other). The AI also isn't so fast, and becomes really slow when it gets blocked with walls or in some other way.
So the only hint for now is to play with a low amount of units (not a lot of players and a low population cap), and play open (don't block the AI but kill it).
sanderd17
joined
This member has provided no bio about themself...