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Comment History
samirabaza
samirabaza - - 10 comments @ MEC2 Release 2

also there is a problem visiting your website Isotx.com

Good karma+1 vote
samirabaza
samirabaza - - 10 comments @ MEC2 Release 2

what is the right C&C3 patch to be used to run the mod....i crash all the time. please advice

Good karma+1 vote
samirabaza
samirabaza - - 10 comments @ Ra3 mod sdk tutorial section 1 beginner

how to prevent unite from going on water for example:
AlliedAntiInfantryVehicle
i want to prevent it to go to water

Good karma+1 vote
samirabaza
samirabaza - - 10 comments @ Red Alert 3: Upheaval 1.12 Source Code

a question to bibber
based on the upheaval-source-code
how can i identify my new units and buildings to:
the AI players both enemies and co-players to use them
at least can you share the file names
i am talking about:
1-skirmish mode
2-multi-players
3-missions

Good karma+1 vote
samirabaza
samirabaza - - 10 comments @ Mini Mod 3.0 Main Menu

nice work guys awesome
will you share how to edit the main menu
this what i am trying to do since sdk v3 released

Good karma+1 vote
samirabaza
samirabaza - - 10 comments @ Granatball Reploded

can you give some "Specific" hint to but it on my "Demand" and assistance
plz:))))

Good karma+2 votes
samirabaza
samirabaza - - 10 comments @ Granatball Reploded

the only progress that i met is to add a line for fe_shared_mainmenulib.xml in the mod.xml but nothing more than a black background instead of all main menu elements except the buttons
i feel that there is something tricky about it but if you give me a hint i will write a tutorial about it in your name
and that is a promise :D
i know that someone who helped all modders with his extra tools will not lead me down ;P

Good karma+2 votes
samirabaza
samirabaza - - 10 comments @ 4 Row Headbar

i have a problem when i edit the tga file is that i cannot manage the alpha channel in photoshop 7 for tga i add it but i donot know what to do so the zigzag orange lines black ereas become white and looks ugly
can u help me with it

Good karma+1 vote
samirabaza
samirabaza - - 10 comments @ Granatball Reploded

how to mod the apt i tried apt2xml but id didnot work
i tried to edit the tga files but nothing changed in my mod
plz help me out

Good karma+1 vote
samirabaza
samirabaza - - 10 comments @ RA3 Starters Guide Pt1

i made a unit which is a modified unit actually of AlliedAntiVehicleInfantry as a test and it works just fine but in skirmish mode the AI player do not build the unit both the co and enemy AI player so i got to the skirmishAI folder and i found a file named AlliedBaseStates.xml that seems to control AI player but i failed to edit it
so any ideas?
Please help!

Good karma+2 votes