This member has provided no bio about themself...
The game now respects occlusion and the player can steer with the mouse.
mouse steering added and graphical glitch fixed
After awhile trying to make a custom, we are switching to the BGE.
switching to the blender game engine
Unincorporated Games now has a website at unincorporatedmedia.github.io. It does not look good now but, we are in the process of expanding and improving.
new website
We have moved to another Youtube channel and have a new email account. We will be moving our existing videos to our new channel.
youtube migration
After a while without updates, we have our protagonist done.
protagonist design finished
Today we announce the name and partially completed documentation for an open source 3D video game engine.
mlnm-one engine announcement
Today we have a planetoid, an enemy, and a video demonstrating these two.
new planetoid and enemy
Today we have the first two planetoids done and and more rockets.
development diary 6: new maps and rockets
Today we have some last-minute Christmas gifts for you. An explosion, a laser, a tank, and some junk.
development diary 5: last update before christmas
Today we have a ship, a robot ship, a rocket, a house, and better flames.
development diary 4: new objects
A reason to visit us on GitHub. Code updates and game assets available.
developement diary 3: code updates
Today we have a video of the first level, a wallpaper of it, and an early Christmas present for developers.
developement diary 2: a video, a wallpaper, and code
Today in our first development diary we have part of the first level modeled, an attractive obstacle, and a target for tutorials.
development diary 1: maps, new enemies
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.