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Mouse Steering added and Graphical Glitch Fixed

Mouse Steering added and Graphical Glitch Fixed

Planetoid Rescue

The game now respects occlusion and the player can steer with the mouse.

Switching to the Blender Game Engine

Switching to the Blender Game Engine

Planetoid Rescue

After awhile trying to make a custom, we are switching to the BGE.

New Website

New Website

News

Unincorporated Games now has a website at unincorporatedmedia.github.io. It does not look good now but, we are in the process of expanding and improving.

Youtube Migration

Youtube Migration

Planetoid Rescue

We have moved to another Youtube channel and have a new email account. We will be moving our existing videos to our new channel.

Protagonist Design Finished

Protagonist Design Finished

Planetoid Rescue

After a while without updates, we have our protagonist done.

MLNM-ONE Engine Announcement

MLNM-ONE Engine Announcement

News

Today we announce the name and partially completed documentation for an open source 3D video game engine.

New Planetoid and Enemy

New Planetoid and Enemy

Planetoid Rescue

Today we have a planetoid, an enemy, and a video demonstrating these two.

Development Diary 6: New Maps and Rockets

Development Diary 6: New Maps and Rockets

Planetoid Rescue

Today we have the first two planetoids done and and more rockets.

Development Diary 5: Last Update Before Christmas

Development Diary 5: Last Update Before Christmas

Planetoid Rescue

Today we have some last-minute Christmas gifts for you. An explosion, a laser, a tank, and some junk.

Development Diary 4: New Objects

Development Diary 4: New Objects

Planetoid Rescue

Today we have a ship, a robot ship, a rocket, a house, and better flames.

Developement Diary 3: Code Updates

Developement Diary 3: Code Updates

Planetoid Rescue

A reason to visit us on GitHub. Code updates and game assets available.

Developement Diary 2: A Video, A Wallpaper, and Code

Developement Diary 2: A Video, A Wallpaper, and Code

Planetoid Rescue

Today we have a video of the first level, a wallpaper of it, and an early Christmas present for developers.

Development Diary 1: Maps, New Enemies

Development Diary 1: Maps, New Enemies

Planetoid Rescue

Today in our first development diary we have part of the first level modeled, an attractive obstacle, and a target for tutorials.