It used to be 2000 so 5000 is an increase of 150% which is good for some of your long messages :P
It helps to avoid breaking up messages slightly over 2k characters :)
Yes, Yes, two of the party at this point are always scouting out the map when you start. so any more than 6 would just leave a butt load more scout fighters.
or fighters that start in the middle of the map. :P
There is a reason for everything.
you can dock the last two ship independently and refit them without too much stress.
But never mass dock, let the portals do it for you.
Yes yes I can dock fighters at a queen/tug.
Got that fixed up too.
No I dont need to do missions as it is something else I modded.
No I dont get gang raped by pirates. My Queen no go booooom.... :P
No I dont need to stress, It will be something to do over X-mas.
SetPlayerCredits(500000000);
ship_pl_01 = CreateCarcass("Gunslinger_mk2_pl0", Vector3(0, 7, 30), Vector3(0,0,1));
ship_pl_02 = CreateCarcass("Gunslinger_mk2_pl0", Vector3(0, 7, 30), Vector3(0,0,1));
ship_pl_03 = CreateCarcass("Gunslinger_mk2_pl0", Vector3(5, 7, 30), Vector3(0,0,1));
ship_pl_04 = CreateCarcass("Gunslinger_mk2_pl0", Vector3(5, 7, 30), Vector3(0,0,1));
ship_pl_05 = CreateCarcass("Gunslinger_mk2_pl0", Vector3(10, 7, 30), Vector3(0,0,1));
ship_pl_06 = CreateCarcass("Gunslinger_mk2_pl0", Vector3(10, 7, 30), Vector3(0,0,1));
ship_pl_07 = CreateCarcass("Gunslinger_mk2_pl0", Vector3(0, 7, 30), Vector3(0,0,1));
ship_pl_08 = CreateCarcass("Gunslinger_mk2_pl0", Vector3(0, 7, 30), Vector3(0,0,1));
--ship_pl_09 = CreateCarcass("Gunslinger_mk2_pl0", Vector3(5, 7, 30), Vector3(0,0,1));
--ship_pl_10 = CreateCarcass("Gunslinger_mk2_pl0", Vector3(5, 7, 30), Vector3(0,0,1));
--ship_pl_11 = CreateCarcass("Gunslinger_mk2_pl0", Vector3(10, 7, 30), Vector3(0,0,1));
--ship_pl_12 = CreateCarcass("Gunslinger_mk2_pl0", Vector3(10, 7, 30), Vector3(0,0,1));
pilot_Hero = CreatePilot("Hero");
AddPilotToPlayer(pilot_Hero);
ship_pl_01:AssignPilot(pilot_Hero);
AddPlayerExperience(9999);
pilot_Ace = CreatePilot("Ace");
AddPilotToPlayer(pilot_Ace);
ship_pl_02:AssignPilot(pilot_Ace);
AddPlayerExperience(9999);
pilot_Viper = CreatePilot("Viper");
AddPilotToPlayer(pilot_Viper);
ship_pl_03:AssignPilot(pilot_Viper);
AddPlayerExperience(9999);
pilot_El = CreatePilot("El");
AddPilotToPlayer(pilot_El);
ship_pl_04:AssignPilot(pilot_El);
AddPlayerExperience(9999);
pilot_Astra = CreatePilot("Astra");
AddPilotToPlayer(pilot_Astra);
ship_pl_05:AssignPilot(pilot_Astra);
AddPlayerExperience(9999);
pilot_Corsair = CreatePilot("Corsair");
AddPilotToPlayer(pilot_Corsair);
ship_pl_06:AssignPilot(pilot_Corsair);
AddPlayerExperience(9999);
pilot_Phantom = CreatePilot("Phantom");
AddPilotToPlayer(pilot_Phantom);
ship_pl_07:AssignPilot(pilot_Phantom);
AddPlayerExperience(9999);
pilot_Heretic = CreatePilot("Heretic");
AddPilotToPlayer(pilot_Heretic);
ship_pl_08:AssignPilot(pilot_Heretic);
AddPlayerExperience(9999);
--Pilot_Lextel = CreatePilot("Lextel");
--pilot_Lextel = CreatePilot("Lextel");
--AddPilotToPlayer(pilot_Lextel);
--ship_pl_09:AssignPilot(pilot_Lextel);
--AddPlayerExperience(9999);
--Pilot_Fanatik = CreatePilot("Fanatik");
--pilot_Fanatik = CreatePilot("Fanatik");
--AddPilotToPlayer(pilot_Fanatik);
--ship_pl_10:AssignPilot(pilot_Fanatik);
--AddPlayerExperience(9999);
--Pilot_Nastya = CreatePilot("Nastya");
--pilot_Nastya = CreatePilot("Nastya");
--AddPilotToPlayer(pilot_Nastya);
--ship_pl_11:AssignPilot(pilot_Nastya);
--AddPlayerExperience(9999);
--Pilot_Kuguar = CreatePilot("Kuguar")
--pilot_Kuguar = CreatePilot("Kuguar");
--AddPilotToPlayer(pilot_Kuguar);
--ship_pl_12:AssignPilot(pilot_Kuguar);
--AddPlayerExperience(9999);
--Pilot_Rutavara = CreatePilot("Rutavara");
--Pilot_Lastochka = CreatePilot("pilot_Lastochka,"Ternie");
--Pilot_Aja = CreatePilot("pilot_Aia,"Aja");
--Pilot_Sedoy = CreatePilot("pilot_Sedoy,"Greyhair");
--Pilot_Alex = CreatePilot("pilot_Alex,"Alex");
--Pilot_Yana = CreatePilot("pilot_Yana,"Jana");
--Pilot_Kalem = CreatePilot("pilot_Kalem,"Kalem");
--Pilot_Cleric = CreatePilot("pilot_Cleric,"Cleric");
--Pilot_Alexandra = CreatePilot("pilot_Alexandra,"Alexandra");
--Pilot_Alexandra = CreatePilot("Alexandra");
--AddPilotToPlayer(Pilot_Alexandra);
--ship_pl_09:AssignPilot(Pilot_Alexandra);
--AddPlayerExperience(9999);
--Pilot_Natali = CreatePilot("pilot_Natali,"Nataly");
--Pilot_Natali = CreatePilot(,"Nataly");
--AddPilotToPlayer(Pilot_Natali);
--ship_pl_10:AssignPilot(Pilot_Natali);
--AddPlayerExperience(9999);
--Pilot_Bavard = CreatePilot("pilot_Bavard,"Baward");
--Pilot_Alisa = CreatePilot("pilot_Alisa,"Alice");
--pilot_Alisa = CreatePilot("Alice");
--AddPilotToPlayer(pilot_Alisa);
--ship_pl_11:AssignPilot(pilot_Alisa);
--AddPlayerExperience(9999);
--Pilot_Validol = CreatePilot("pilot_Validol,"");
--pilot_Validol = CreatePilot("Validol");
--AddPilotToPlayer(pilot_Validol);
--ship_pl_12:AssignPilot(pilot_Validol);
--AddPlayerExperience(9999);
--
flight_pl_01 = Player_Group:CreateFlight("Player Flight 1");
flight_pl_01:AddShip(ship_pl_01);
flight_pl_01:AddShip(ship_pl_02);
flight_pl_01:AddShip(ship_pl_03);
flight_pl_01:AddShip(ship_pl_04);
flight_pl_01:AddShip(ship_pl_05);
flight_pl_01:AddShip(ship_pl_06);
--flight_pl_01:AddShip(ship_pl_07);
--flight_pl_01:AddShip(ship_pl_08);
--flight_pl_01:AddShip(ship_pl_09);
--flight_pl_01:AddShip(ship_pl_10);
--flight_pl_01:AddShip(ship_pl_11);
--flight_pl_01:AddShip(ship_pl_12);
Did they remove the 2000 characters limit (or raised it)?
That seems good news :P
The comment field can not exceed 5000 characters in length.
It used to be 2000 so 5000 is an increase of 150% which is good for some of your long messages :P
It helps to avoid breaking up messages slightly over 2k characters :)
Yes, Yes, two of the party at this point are always scouting out the map when you start. so any more than 6 would just leave a butt load more scout fighters.
or fighters that start in the middle of the map. :P
There is a reason for everything.
you can dock the last two ship independently and refit them without too much stress.
But never mass dock, let the portals do it for you.
Yes yes I can dock fighters at a queen/tug.
Got that fixed up too.
No I dont need to do missions as it is something else I modded.
No I dont get gang raped by pirates. My Queen no go booooom.... :P
No I dont need to stress, It will be something to do over X-mas.
Yes I can get templar and black templar ships with a queen. :P