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RotR Navy 2.0 status


Merry Christmas and happy new Year everybody. I wanted to release 2.0 version before Christmas but I didn't have enough free time. Free time is running short after I got second son earlier this year, but I am still working on this.

Capital ships

Capital ships: Beluga, Legend, Constitution, Divine Animal, Black Pearl

Version 2.0 will include

  • Balance changes, small visual update and bugfixes
  • Better GenLauncher compatibility
  • Buildable naval yard
  • Partol boats for China, Russia and ECA like American Jury ship
  • Light cruiser with scouting role for America, China, Russia and ECA
  • Anti-air ship, anti-submarine ship, submarine, cruiser, special transport for GLA
  • Expanded configurations for all capital ships
    • Constitution gains 2 extra configurations
    • China capital renamed to Divine Beast and have 4 configurations
    • Beluga have 5 configurations
    • Legend buffed for better survivability
    • Black Pearl basic recycler upgrades redisigned/buffed

Plans for 3.0

  • Create voices with VASynth
  • Merge addon to RotR 1.9 version
  • AI if possible, I wan not able to create AI to build ships but I did not try to much after I heard that 1.9 will have fully refactored AI scripts
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