One man #indiedev team. Primarily focusing on #Strategy and #indiegames.

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Disturbing the Peace - Mission 01 [Pre-alpha]
Command: Sparrow

Disturbing the Peace - Mission 01 [Pre-alpha]

Command: Sparrow

I have added a demo mission, the first mission to the game on Itch.io link will be provided down below.

Sprites from 3D to 2D
Command: Sparrow

Sprites from 3D to 2D

Command: Sparrow Textures 1 comment

I wasn't really going to post this until later, however I have had a change of heart. With that said this tutorial is to show each step and give a general...

The Campaign Map
Command: Sparrow

The Campaign Map

Command: Sparrow

Briefly talk about how the campaign will function and what features it will include at this early stage of the game. [This might change during development...

Early Tech Tree
Claim These Lands

Early Tech Tree

Claim These Lands

Going through the early tech tree with some of the units that will be present. Also revealing the centuries that are currently planned.

Walking Animation - How To
Unlawful

Walking Animation - How To

Unlawful Animation 12 comments

One of the many ways to go about animating a character. In this case the main character of the game.

From Concept to Assets
Unlawful

From Concept to Assets

Unlawful Design/Concepts 4 comments

How we create assets by drawing on paper and then afterwards we create a pixel art asset with Pyxel Edit.

Visibility
Unlawful

Visibility

Unlawful PR

Making great indie titles is only the first step. What a lot of indie developers forget is actually being seen, so that your audience is aware of that...