Creator of Resident Evil: Mortal Night and director of the upcoming Resident Evil: During the Storm. I have 10 years of experience in Resident Evil 2 (1998) modification, specifically in the programming department.
[DEMO REVIEW] Really impressive and creative! I'm looking forward to the full version!
Maybe as I did with Mortal Night's updates, different difficulty modes would improve the experience for everyone, with varying amount of enemies, health items, etc.
Whether you like it or not, it's undeniably the most complex room ever created in any Resident Evil mod. Bravo!