Are you launching it with jaenhanced.x86?
Are you launching it with jaenhanced.x86?
Currently it's set up just to show when there's a minimap for the level (cg_showRadar 1), but if you set cg_showRadar to 2 it will always show the radar.
Sorry, it won't be compatible with most of your saved games because of all the changes made. I think that it might be able to load old start of level autosaves, but I'm not 100% sure.
You should be able to find the cfg file at /Users/<user>/Documents/My Games/JAEnhanced or similar
There's probably some kind of conflict with the KOTF files, I hadn't tested that
Have you put the "jaenhanced" folder into your "GameData" folder?
No problem, I'm happy that it's working now! There will be more features coming in the next version of the mod, but that will be a fair way off
It will only fail to load default.cfg if it can't find the assets<0-3>.pk3 files. Where are they installed relative to jaenhanced.x86?
I don't think you've installed to GameData
The mod is Singleplayer only - most of the features of OJP are only in Multiplayer. How have you installed the mod? Have you tried changing the renderer at startup as suggested? The mod can't possibly have done anything to your saves as it writes to a different location.
You put it in GameData. I think you're missing the MSVC++ 2010 redistributable - you can get it from microsoft here: Microsoft.com
MBII is only for multiplayer, and the singleplayer part of EoC3 probably won't work properly with this
That bit hasn't been changed from the base game, so you don't get the option of staff or dual sabers until later on in the game
Have you definitely got the jaenhanced folder? There are only new heads for the human male / human female character choices. Do you have many other mods installed?
If you bring the console down and do "r_customheight 1080", then "r_customwidth 1920" and "r_mode -1", then "vid_restart", you should have your resolution back.
What's the problem with the force?
The config files are not loaded from the usual place, so you might need to rebind keys to skip cutscenes as you'd expect - as far as I know pressing use does skip cutscenes fine.
ja_enhanced.x86, the jaenhanced folder and the other things should be in your Gamedata folder (so in the same place as your base folder), not inside the base folder
Make sure you've installed Jedi Academy: Enhanced and the jaenhanced folder in the same place that you have your base folder (not inside the base folder, but in the folder containing the base folder)
With cheats turned on you do "give weapon_dc15a", "give weapon_dc15s" and "give weapon_e5" in the console.
Make sure you're launching with ja_enhanced.x86.exe. If you have any other big weapon mods you'll have to temporarily move them out of your base folder while you play this. Let me know if that doesn't help
When is it crashing? Have you got the MSVC++ 2010 redistributable? Have you tried the suggestion of changing the renderer? Create a shortcut to ja_enhanced.x86.exe and then add '+set cl_renderer rdcustomsp-vanilla' (without quotes) to the shortcut parameters
The default.cfg should be in one of the assets<0-3>.pk3 files in your base folder. If you're on Windows, make sure that ja_enhanced.x86.exe, rdcustomsp-vanilla_x86.dll, SDL2.dll, rdsp-rendsaurus_x86.dll and the jaenhanced folder are in your GameData folder (where jamp.exe etc. can be found)
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