Indie Games, VGP, Coding, Making Game Ideas

Report RSS More Ideas for my space colony game.

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Name: N/A Genre: Sand Box, Space Age, Town Building, Strategy Ideas:

  • Crew of 7 members spawn on landing site.
  • Able to salvage around the ship for crates full of a month long of food and replacement parts for your ship.
  • Your able to explore and collect resources thats outside your ship to build craft able items, buildings, weapons, Armour, etc.
  • Your able to use the ships rechargeable(Reactor/Generator) to use as electricity on your workstations but with limited power and recharging time.
  • AI colonies that are severely damaged from unknown enemy hostiles.
  • AI civilian groups scavenging are able to trade with or persuade them to join your colony.
  • Recourses that are collected are counted up and taken to storage crates which are separated by name.
  • Unknown hostiles would lurk around the crash site but will not not attack you unless you attack them first, They are neutral at first.
  • Hostiles that are defeated would drop many necessary recourses that would be needed to build or expand something on you colony.
  • Exploring units are able to move out on unexplored land which can show whats out there around the crash site which can be destroyed colonizes, mines, research centers, etc.
  • Each explored are can help out in finding out where they are located and what has happened to this unknown planet.
  • All crew members can be equipped with weapons and armor that would have to be made and repaired from damage thats inflicted from enemy battles.
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