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Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

check out the video settings units must be set in high

Good karma+3 votes
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

Little comunicate:

Sorry people, my pc die, and all the work is in stand by, every model takes a lot of time to make and optimize,so for me alone the work was insane and after two years i lost inspiration. I will ulpload a little unit size patch this days, i cant tell when will be the next content release, but i promese it will be on a upgraded 1.29 game version. Allways, im gratefull for your feetback and apreciate every help that somebody can provide to me. Also stay alert for the next blizzcon, i have a feel (or deam) that blizzard may can give us a remasterd version of wc3.

Stay awesome bros!

Good karma+2 votes
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

Check out the graphic options. Units/models must be in high. Also the game versión must be english.

Good karma+2 votes
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

Im sorry. The progress has been very slow this last months. It has been hard work alone in every detail. I will upload when i feel the content is enough to. I hope to have the dood/scenario and tiles basics complete in a few months. I will do some showcases soon

Good karma+4 votes
Redinferno
Redinferno - - 33 comments @ Sons Of Azeroth

This is a in developement project. this first release is focus on playable races units, but almost all creeps has wow models (but not the final version)The final version will have all wc3 anims, sounds and efects on every unit. Next actualization will be ready december, may on christmas, and will cover civs buildings, terrain arts, and all creeps i can.

Good karma+2 votes
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

Good news very soon :)

Good karma+1 vote
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

Try swich a lower versión and patch it with the launcher i put in the zip. that should work

Good karma+1 vote
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

Remember you need the game without the mod in 1.26 patch...please check that before put the mpqs into the main folder, you can see the versión of your game in the lower right corner of the main menu

Good karma+1 vote
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

What the message say?

Good karma+1 vote
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

I delete a coment by mistake. Thid release is a kind of alpha, i repeat. Only focused on playable civs units I will try to cover all buildings tiles and trees i can for the next release. It will be ready probably in december. I work almost alone and is much work to do! The final goal will always be rework the entire game. But it take time. All people interested in help just send me private msjs

Good karma+1 vote
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

To all those who could not see the new models, be sure to have the video configuration of the models in "high"

Good karma+1 vote
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

Vanilla or any other before patch 1.26. And this is a mod page idk if i can give links.

Good karma+1 vote
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

Check out what versión you got on the clean installation. You got to have installed the patch before paste the mod mpqs. Before paste the mod try to open the game and check the version. If you patch the mod mpq you will loose the mod itself. Other way idk what could be the problem I'm sorry. But definitely seems to be a conflict with versions

Good karma+1 vote
Redinferno
Redinferno - - 33 comments @ Sons Of Azeroth

Yes indeed. The goal is renew All the units, all the game itself, with the same concept as the civs units (wc3 anims/efects/sounds) and try to fit his concept on what is now official in the warcraft universe.

in the next actualization i will try to cover all units on reign of chaos, and after that all units on frozen throne.

Good karma+1 vote
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

Try to reinstal, remember to aply the patch 1.26 into the CLEAN version of the game, and after that paste the mod mpq files.

Good karma+2 votes
Redinferno
Redinferno - - 33 comments @ Sons Of Azeroth

Hi, i belive dota 6.88 works with 1.27 wc3 patch, thats why some units can be missed. This mod works on wc3 1.26. Sorry for that, my mistake, but in the futures releases i will try to use the last wc3 patch available

Good karma+1 vote
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

Sorry i do not undetstand what you mean. Please explain and i will try to help.

Good karma+2 votes
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

Thanks bro! we will continue improve it!

Good karma+1 vote
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

I will launch a little patch fixing sizes next week so please to all, report any thing you belive is need to be resized! im a single guy and i cant allways see all the details!

thanx for the observations! some things are just limitations of the engene, remember, this is a game from 2003, so not all models can be so much hd. I got to find a way to make the "transparent" portraits look good.

Good karma+1 vote
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

Claro que lo he tenido en cuenta! lo dificil de eso es que creo que los subtitulos son parte de cada mapa individualmente, por tanto tener que hacer algo así requeriria mucha edición hasta donde sé, si alguien conoce alguna solución práctica estaría encantado en lanzar una version en español.

Good karma+2 votes
Redinferno
Redinferno - - 33 comments @ TheEbonBlade

Hello bro, as you asked, I happened to let you know that my mod is already available to download. Farewell.

Good karma+1 vote
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

Of course, when I saw that I forgot to put the team color in the altar of kings I was disappointed. But hey, that's the general concept I'm looking for for the rest of the buildings, as you'll see the humans are almost finished.

Jaina turned out to be a particularly difficult model to adapt to the old animations, but I will eventually improve it.

I did not understand what you meant by the dragons, but anyway the final versions will have the animations of warcraft III. These are put to fill the eventual gap, although the final concept will be those three stages (whelp, drake, dragon).

Thaks for your support!

Good karma+2 votes
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

i see what you say on cairne, not supose to be so small, i dont realy know what happened, anyway rescale is very simple, so i will upload a correction patch for that in the next days.

Good karma+1 vote
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

Thaks! as i say, i focused most of all on the mele units, that's the result I want for the rest of the game , I hope to have time to improve the campaigns for the next launch.

Good karma+2 votes
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

Hello to all, the first realise is uploading, it will be ready to download in a few hours i gues. So i got to say some things.

-This release is focusing on models, so do not expect much on tiles/buildings/another stuf.

-The game is completely playable but the most careful aspect is in the mele games. Even so the campaigns are enjoyable in my opinion but will have a new update probably in December

That is all and i hope you can enjoy the game in the next hours.

Good karma+5 votes
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

tonigth, the upload begin :)

Good karma+4 votes
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

i dont use reborn models, i dont understand what you say. Also all materials that are not riped by me are taken from wcunderground forums. If you want some credit just send me a private msj with your profile and i be pleaced to check what rips you make.

Good karma+4 votes
Redinferno
Redinferno - - 33 comments @ Undead Units Preview

you're right, it will be scaled, i just want it smaller than anubarak.

Good karma+1 vote
Redinferno
Redinferno - - 33 comments @ Warcraft III: Sons Of Azeroth

Yes!Thats the plan. The four playable civs (human, orc, undead, nigth elves) to play mele and custom maps will be on the first release (and some campaign surprises). Also, all units will have a new model but just the 4 civs will have the full wc3 adaptation. Future releases will add in time creeps, mobs, tiles, doods etc.

Good karma+2 votes
Redinferno
Redinferno - - 33 comments @ Orc Gameplay

yes, on all.

Good karma+2 votes