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*sighs* It says both in the readme and the description (mouse over the mode) that it uses Conquest settings, including a timer. But glad you liked it!
I really don't know much of the lore behind them, but here:
Apparently you can infect a cyborg? lol
Do you have the 1.3 unofficial patch installed?
No, sorry, I haven't been able to get it to work online yet. So for now it is a singleplayer mode only.
You download the BF2 Modtools, copy the BF2_modtools.exe into your Star Wars Battlefront II/GameData folder (same place as BattlefrontII.exe), run the modtools exe, try to load one of the crashing modes, and then send me a copy of BF2.log (which is also in this GameData folder).
Oh right, well I think the unofficial patch lets you play the campaign in instant action, so the campaign on tantive IV is the one where princess leia gets captured. I really don't know what is causing the crashing, I need more information. Could you try running the debug exe that comes with the mod tools to give me the log?
The zombie mod does not a campaign, though. The only mode you should see as a result of installing the zombie mod is "Zombie Infection", which should appear on Tantive IV, Galactic Civil War. Now I suppose it is possible that another mod might take the same place as the zombie infection mode, but the objective mode for starship troopers should work. Let me know what else you have in your addon folder, let me know if you have replaced the stock sides with anything custom, and maybe try re-installing the v1.3 patch?
Okay, I need more information to figure out what is going on. You have the v1.3 patch installed? Are you getting any warnings about too many missions? And why do you say "both" zombie modes crash? There is only ONE zombie mode.
Well thank you! I cannot take credit for the guns, all of that was done by Taivyx in his "Terra Strife" sides mod, as stated in the readme. Here is a link to his release: Gametoast.com
still? As I wrote in the summary, the bot count is multiplied by 5, so the default 16 in the settings is actually 80, up to a maximum of 160.
Yes, it should be compatible with the Conversion pack, and should just appear in addition to the other modes that the Conversion pack offers. You do need to have the version 1.3 patch installed, though.
Thank you! I will definitely add it to other maps sometime this summer.
Thanks, it definitely seems to be my most popular mod. I'll probably update it sometime this summer with more variety in zombies, new map locations, etc.
No to playing as arachnids in the campaign mode (for obvious reasons), but there is also an online-compatible team deathmatch mode where you can play as the arachnids. As for weapons, the soldiers are equipped with modern earth weapons: assault rifles, shotguns, sniper rifles, and grenades. You can find more info, screenshots, and videos at Gametoast.com
Thank you, try it out and let me know what you think :)