I currently study computer science at Technical University of Darmstadt with focus on machine learning, computer vision and robotics.

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Report RSS Axe "Lighten" Model (Compiled) (view original)
Axe "Lighten" Model (Compiled)
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deathparadeNL
deathparadeNL - - 2,061 comments

nice i want model + map? :D cause: i like this

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pivvott
pivvott - - 589 comments

Nice Dude! :)

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cW#Ravenblood AuthorSubscriber
cW#Ravenblood - - 6,703 comments

Thanks alot.

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VaTTeRGeR
VaTTeRGeR - - 125 comments

tolles model :)
BTW:wird nicht eigentlich automatisch ein bone in der mitte platziert,
wenn man selbst keine hinzufügt?

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cW#Ravenblood AuthorSubscriber
cW#Ravenblood - - 6,703 comments

Danke :)
Ich weiß nicht, ob das bei Blender so ist. Meines wissens nicht, bei Maya ist das so.

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Szczekus
Szczekus - - 380 comments

Nice, looks realistic.

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cW#Ravenblood AuthorSubscriber
cW#Ravenblood - - 6,703 comments

Thanks :)

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Kuschelmonster
Kuschelmonster - - 785 comments

axe ist in der virtuellen welt gerne gesehen

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cW#Ravenblood AuthorSubscriber
cW#Ravenblood - - 6,703 comments

Warum, schwitz du da so stark? ^^ xD

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Description

Yeeeeeeeeeeeeeeey, my second compiled model ever :)

I've tried to put a phong texture on it, but it faild once so I've deleated it, but when you see this pictures I will try it again.

The model is totally basic, as you can see (lol), but I've spend a loooong time on the texture.
So, as my first on-my-own created texture I think it turned out pretty cool :)

I needed some trys to compile it. Well, the compile process was good, only the size of the model etc. was kinda wird.

Also I have a problem.
Some Source Modelers say, I need to add a bone in the middle of the model, so I created one from top to bottom. But with the bone the model is fcked up and its physix is weird, but after deleating it it worked fine. Whats the problem?

Anyway, hope you like the Model and its textures.

-Ravenblood