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For this release on Unreal Engine, I tried to put together the basic features of the game.
retromomentum demo release
After a few years of nothing, I decided to restart the project from scratch, using Unreal Engine 4.
project revival
Informations on development status and test demo release.
newsletter 01/31
In the past weeks, we have (despite the lack of news) worked hard in the context of the game. We decided to implement a full history including some details...
newsletter 08/20
During these last days, we have improved the gameplay correcting some bugs that allowed moving to inaccessible places. In addition, we completed a few...
newsletter 07/24
Hello, in this post, I am going to present our work.
welcome on board !
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