I first began writing music at the age of eight, receiving various music lessons from my older brother. My formal music training did not begin until late in my high school career, but with constant guidance and support from those around me I was able to start composing and learn the basics behind music theory and audio design. Since then I have worked on commercial projects for both film and interactive media. I earned my Bachelors degree in music from Concordia University, St. Paul, and am currently pursuing my Masters degree in music technology specializing in game audio at New York University.

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Insurgency Sandstorm - Featuring Custom Maps, Gamemodes and Mutators