I am honored! But, it needs more stealth, stealth is key! Or at least the AI should attack with Shadows, they work well against Aro's CY. :3
I am honored! But, it needs more stealth, stealth is key! Or at least the AI should attack with Shadows, they work well against Aro's CY. :3
Thanks, I appreciate it! Slowly getting back into mapping, I already got some ideas in mind for GT missions. Got to work on something small before I continue with the GDI finale, which is going to be almost as huge as the Nod final mission. But hopefully not as laggy. :P
Oh, that line is still there? Yeah it's a placeholder, I got a bit lazy. :P
This mission shares some areas with that GDI mission, yes.
I'm pretty sure they'll be released in their own patches before 1.0.
There are two buildings occupying the same cell, that might be the reason.
I took care of this, the tunnel should work in the next patch.
There is going to be one more mission for both campaigns, both will be epic I hope. :) I don't know how challenging they're going to be as I haven't made them yet. I intend to make them just a little bit more difficult than the previous ones, but so that they rely more on massive enemy attacks instead of micro management and puzzles like the RPG Tower thing in Nod 15th for example.
I'll do something about the enemy outposts in GDI 15th, but I'm not sure if I should change GDI 14th. We'll see.
This is a known issue with the Infector mission. The gate leading to the northwest area is supposed to be open at all times, but there's a change for it to get closed, after which you can't really get it open anymore. I've removed the gate so the problem will be fixed in the next patch.
I would use TD buildings, but unfortunately we don't have them in the game yet. All the units in the video are from TD era.
This is not CABAL or any other AI speaking. He's a made up character called Dr. Incandela, a Nod tiberium specialist and lead researcher. This is indicated by a line of text not visible in this screenshot.
You got some good points there though, I'll make a few changes to the text triggers.
LOL! That's some great Easter egg material for the mission. ;)
Yeah, unfortunately that's what big fancy bases are meant for.. :P
Q45
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I work as the lead campaign developer and multiplayer mapper of Twisted Insurrection, a total conversion mod for C&C Tiberian Sun.