I work as the lead campaign developer and multiplayer mapper of Twisted Insurrection, a total conversion mod for C&C Tiberian Sun.

Comment History
Q45
Q45 - - 14 comments @ Misc: Commander's Challenge

I am honored! But, it needs more stealth, stealth is key! Or at least the AI should attack with Shadows, they work well against Aro's CY. :3

Good karma+7 votes
Q45
Q45 - - 14 comments @ Twisted Insurrection

Thanks, I appreciate it! Slowly getting back into mapping, I already got some ideas in mind for GT missions. Got to work on something small before I continue with the GDI finale, which is going to be almost as huge as the Nod final mission. But hopefully not as laggy. :P

Good karma+1 vote
Q45
Q45 - - 14 comments @ Twisted Insurrection

Oh, that line is still there? Yeah it's a placeholder, I got a bit lazy. :P

Good karma+2 votes
Q45
Q45 - - 14 comments @ Campaign: Nod Mission 16 (Finale)

This mission shares some areas with that GDI mission, yes.

Good karma+3 votes
Q45
Q45 - - 14 comments @ Twisted Insurrection

I'm pretty sure they'll be released in their own patches before 1.0.

Good karma+2 votes
Q45
Q45 - - 14 comments @ Twisted Insurrection

There are two buildings occupying the same cell, that might be the reason.

Good karma+1 vote
Q45
Q45 - - 14 comments @ Twisted Insurrection

I took care of this, the tunnel should work in the next patch.

Good karma+1 vote
Q45
Q45 - - 14 comments @ Twisted Insurrection

There is going to be one more mission for both campaigns, both will be epic I hope. :) I don't know how challenging they're going to be as I haven't made them yet. I intend to make them just a little bit more difficult than the previous ones, but so that they rely more on massive enemy attacks instead of micro management and puzzles like the RPG Tower thing in Nod 15th for example.

I'll do something about the enemy outposts in GDI 15th, but I'm not sure if I should change GDI 14th. We'll see.

Good karma+1 vote
Q45
Q45 - - 14 comments @ Twisted Insurrection

This is a known issue with the Infector mission. The gate leading to the northwest area is supposed to be open at all times, but there's a change for it to get closed, after which you can't really get it open anymore. I've removed the gate so the problem will be fixed in the next patch.

Good karma+1 vote
Q45
Q45 - - 14 comments @ Twisted Insurrection: GDI Campaign Introduction

I would use TD buildings, but unfortunately we don't have them in the game yet. All the units in the video are from TD era.

Good karma+6 votes
Q45
Q45 - - 14 comments @ Campaign: Nod Mission 9 Preview

This is not CABAL or any other AI speaking. He's a made up character called Dr. Incandela, a Nod tiberium specialist and lead researcher. This is indicated by a line of text not visible in this screenshot.

You got some good points there though, I'll make a few changes to the text triggers.

Good karma+6 votes
Q45
Q45 - - 14 comments @ Campaign: GDI Mission 11 Preview

LOL! That's some great Easter egg material for the mission. ;)

Good karma+4 votes
Q45
Q45 - - 14 comments @ Campaign: Nod Mission 11 Preview

Yeah, unfortunately that's what big fancy bases are meant for.. :P

Good karma+3 votes