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Comment History
Protoss450
Protoss450 - - 6 comments @ TORfront

Okay, so just played through the new map, and it is impressive. You retextured the Bespin assets beautifully, and it really feels and looks like the Works plant from SWTOR. The new things you have added in are pretty good, however, I do have some small suggestions. For one, you should either decrease the cooldown, increase the damage,or add a secondary weapon for the Republic Commando, since multiple times I couldn't even kill a basic unit since the damage per shot was so low or the spread was too high. I still killed the AI, but had to wait till the weapon was finished cooling down. Giving him a secondary would help him in this regard. Maybe a heavy pistol with only 6 shots or something like that. Because otherwise, he currently doesn't have the punch to really do anything. The Imperial Commando should possibly also get a secondary, though his damage output is fine, just his reload seems to be a tad too long. Also, are you supposed to lock on to an enemy before using the homing rockets for the Grand Champion of the Great Hunt? Since the rockets kinda fly out in opposite directions, and didn't do much damage to any of the units that I managed to hit with them. Also might want to decrease the amount of screen shaking that happens when enemy bolts hit around you. It was a little difficult to snipe accurately with all the shaking going around. 1 last tidbit, it might be advisable to either decrease the cooldown on the Hired Merc's Rail Shot, or increase the damage drastically, since it does just under half damage, and has a long cooldown. Just some small criticism on an otherwise fantastic map. Also, will there eventually be plans to make game accurate skins? i.e. the Republic Troops on Coruscant all have blue versions of the Commando skin. Again, fantastic map, and those small criticisms do NOT hamper the gameplay in anyway.

Good karma+1 vote
Protoss450
Protoss450 - - 6 comments @ TORfront

Sweet! This mod is still being updated! What happened to Oricon? Didn't you have plans to make that next? Is it still coming, or did you have problems getting it working and just decided to scrap it completely?

Good karma+1 vote
Protoss450
Protoss450 - - 6 comments @ Brotherhood of Shadow: Solomon's Revenge

Ok, so when I download the mod, how come I get it as a Star Wars: Empire at War: Forces of Corruption mod? I know thats not the mod, but it shows up as that, and when I open it, it says please insert the disc. I inserted the disc just to see what would happen, and it opened up, then froze. I minimzed it, and it said something about it not being compatible. Anyone know how ot fix this?

Good karma+1 vote
Protoss450
Protoss450 - - 6 comments @ [OLD] Mass Effect: Unification R1

Okay, so I got the mod to work, but I can only get Systems Alliance vs. Collectors, or Systems Alliance vs. Geth. I know everything is random, but im pretty sure that as many times that I played the the era, I would have gotten one of the other factions at least once.

Good karma+2 votes
Protoss450
Protoss450 - - 6 comments @ [OLD] Mass Effect: Unification R1

How did you get yours to work? It sounds like you had the same problem I did. I have no idea how to get it working properly however. What did you do?

Good karma+2 votes
Protoss450
Protoss450 - - 6 comments @ [OLD] Mass Effect: Unification R1

I've installed everything correctly, including the patch, but it won't show up. I have no idea how to fix it. Can you help?

Good karma+3 votes