I enjoy Coding/Level Design/concept art. I am currently developing a concept with UDK.
I started using the Unreal UDK 2 days ago and this is my progress so far.
Fully functional hybrid 3rd/1st person camera with smooth zooming.
Mouse independent movement with 360 degree camera roation
Correct line of sight weapon firing.
Features I plan to add next:
Mouse to HUD interaction.
3D Mouse picking.
hi mate i was just curious on how you got the camera to zoom in/out and also how you got the free aim working with the mouse thanks =D