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Comment History
pjcoia
pjcoia - - 16 comments @ Gilded Vanilla

Spearwall polearms did not have their defence skill increased as it appeared to make them too powerful in spearwall mode. They needed no change.

Good karma+1 vote
pjcoia
pjcoia - - 16 comments @ Gilded Vanilla

No and it is not compatible as the stats scheme is different for Kingdoms units.

Good karma+2 votes
pjcoia
pjcoia - - 16 comments @ Gilded Vanilla

Just install the latest

Good karma+2 votes
pjcoia
pjcoia - - 16 comments @ Gilded Vanilla

Assuming you're on windows, this article gives you instructions: Steamcommunity.com

Good karma+1 vote
pjcoia
pjcoia - - 16 comments @ Gilded Vanilla

I've uploaded a version with the Grand Campaign in it.

Good karma+1 vote
pjcoia
pjcoia - - 16 comments @ Gilded Vanilla

The LTC mod turned off the family tree for HRE and Venice, using the Teutonic Kingdoms style (highest authority). I assume that is because they were not monarchies in reality.

Good karma+1 vote
pjcoia
pjcoia - - 16 comments @ Gilded Vanilla

This was a bit trickier because the models would have to be ported over from the kingdoms expansions and the stats and cost schemes are very different and would require a more significant piece of work to balance. Not impossible but I felt their addition might imbalance the factions.

Good karma+1 vote
pjcoia
pjcoia - - 16 comments @ Gilded Vanilla

Steam or not?

Good karma+1 vote
pjcoia
pjcoia - - 16 comments @ Gilded Vanilla

Thanks for your feedback, I'm glad you like it. On the topic of the Dismounted Imperial Knights, they are more effective than vanilla against sword-armed peers due to the reduction in sword melee defence. Also, CA had a "scheme" for swords, axes and maces as best I could see. For equivalent level, swords have defence 5, axes 4 and maces 3. From a HEMA point of view, this makes sense, the better balanced the weapon the easier to parry with: swords are long and nicely balanced, maces are short and awfully balanced.

In game, mace units slowly win out over heavily armoured opponents. They don't do much on the charge, and take their time but they do seem to get there in the end - definitely a unit to use in sieges or on the flanks. Geographically, the HRE are near to Milan and Venice who get high armour, less skilled late knights (MAA) and these appear to be a counter to them. So they'll struggle against Chivalric (they are a lot cheaper too) but can handle other armoured knights. I found them about on par with DFKs, whereas in vanilla they'd have no chance.

I wrote a guide that covered my analysis of the weapon types here (for vanilla): Steamcommunity.com

Good karma+2 votes
pjcoia
pjcoia - - 16 comments @ Gilded Vanilla

Its an interesting one that one. I read the author's analysis and he makes a fair point. However, when I look at later games, there's an expansion penalty and the philosophy is that everyone views a faction taking a settlement negatively as it threatens the world order. So in the end I decided that not gaining reputation for "occupying" is not necessarily a bad thing to ensure the AI threatens you. Even the author admits that his fix will make the game easier as the AI will like you more - it is easy enough with the "bug" so I'd not want it easier personally.

Good karma+2 votes
pjcoia
pjcoia - - 16 comments @ Gilded Vanilla

Just vanilla grand campaign. Kingdoms units use the new scheme and it would be difficult and time consuming to try to balance them to a vanilla scheme so I left them. The kingdoms stats are quite inconsistent to be honest, and don't provide a sensible feel.

Good karma+1 vote
pjcoia
pjcoia - - 16 comments @ Gilded Vanilla

Does that still exist? Are you having troubles downloading from Moddb?

Good karma+1 vote
pjcoia
pjcoia - - 16 comments @ Gilded Vanilla

Put it in the top level directory of the game.

Good karma+1 vote
pjcoia
pjcoia - - 16 comments @ Gilded Vanilla

I used the Lands to Conquer mod but reverted the stats to vanilla. I used that mod because it fixed quite a few of the bugs in vanilla, without drastically changing the game. It is a good base for mods.

Good karma+2 votes
pjcoia
pjcoia - - 16 comments @ Gilded Vanilla

I can download it while not logged in, so not sure why you cannot?

Good karma+1 vote
pjcoia
pjcoia - - 16 comments @ Gilded Vanilla

Not a lot, other than the custom campaigns that came from Lands To Conquer. Have a look at: Steamcommunity.com

Good karma+2 votes