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Report RSS About support for other ports

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This blog post serves as an answer to whether my upscale packs will support specific ports and to clarify why not.

Shadow Warrior Classic Redux

This port is obsolete, it fails to render mines properly in several levels and sprites don't even cast shadows.

Duke Nukem Megaton Edition

While popular this version of the game isn't even sold anymore. It also has its own set of glitches.

Duke Nukem World Tour 20th Anniversary Edition

This port doesn't have DEF language which is a prerequisite to the upscale pack.

Blood Fresh Supply

As with World Tour this doesn't have DEF language. I did make an attempt to hack the upscaled sprites into the game. The amount of effort required for this is disproportionate relative to the other ports. It also wouldn't work with sprites not defined by the game's SEQ or QAV files.

Powerslave EX

This is based on the Playstation version of the game, NOT the PC version which my upscale pack is for.

The currently supported ports for upscale packs are EDuke32, the EDuke32-derived ports (NBlood, RedNukem, PCExhumed) and BuildGDX. At the moment Raze's backend is being overhauled, but it will also be supported when hightile rendering returns to the port.



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