I am a 14 year veteran of the visual effects industry, having created crowd and battle scenes on the Lord of the Rings, Matrix and Narnia series and most recently working as visual effects supervisor on G.I. Joe: Retaliation and White House Down. In my spare time I turn my artistic and technical talents towards other creative disciplines: music, comedy, photography and game design. My Vancouver-based independent game company Pansensory Interactive has just released our first iPhone game, the highly original Word Skirmish, with the Android version in beta right now as we also work on a physics-based puzzle game.

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Meeples, Madness and Modding jammed onto a space station