why did you give up
2 years of inactivity bugs and game breaking glitches this mod seems truly DEAD
hey there I cant seem to undergo some missions in the mod more specifically the "scouting ahead" one crashes to desktop with this error
Expression : no_assert
Function : CIni_IdToIndex<1,struct COMMUNITY_DATA,class shared_str,int,class CHARACTER_COMMUNITY>::GetById
File : e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrgame\ini_id_loader.h
Line : 134
Description : item not found, id
Arguments : greh
stack trace:
0023:00B83813 xrCore.dll, xrDebug::fail()
0023:62107DC1 lua51.dll, lua_tolstring()
0023:0A8D22BC xrGame.dll, CDialogHolder::IgnorePause()
0023:0A8D6EC1 xrGame.dll, CDialogHolder::IgnorePause()
I still don't know what "greh" is
your LED lantern (the one that attaches to the artefact slot) hard crashes my game everytime I try to put it on and no error log shows I am using your mod in the Lost To The Zone mod can anyone help
The LED lantern thing that fits into the artefact slot hard crashes my game every time don't even get an error from it, also while talking to some npcs it suffers a hard crash also but comes up with this
Expression : no_assert
Function : CIni_IdToIndex<1,struct COMMUNITY_DATA,class shared_str,int,class CHARACTER_COMMUNITY>::GetById
File : e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrgame\ini_id_loader.h
Line : 134
Description : item not found, id
Arguments : greh
stack trace:
0023:00B93813 xrCore.dll, xrDebug::fail()
0023:6A437DC1 lua51.dll, lua_tolstring()
0023:0A7022BC xrGame.dll, CDialogHolder::IgnorePause()
0023:0A706EC1 xrGame.dll, CDialogHolder::IgnorePause()
Expression : no_assert
Function : CIni_IdToIndex<1,struct COMMUNITY_DATA,class shared_str,int,class CHARACTER_COMMUNITY>::GetById
File : e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrgame\ini_id_loader.h
Line : 134
Description : item not found, id
Arguments : greh
stack trace:
0023:00C23813 xrCore.dll, xrDebug::fail()
0023:74307DC1 lua51.dll, lua_tolstring()
0023:0A7C22BC xrGame.dll, CDialogHolder::IgnorePause()
0023:0A7C6EC1 xrGame.dll, CDialogHolder::IgnorePause()
does this work with Drxquestlines and LosttotheZone?
Does this work with Lost To The Zone mod?
hey just wondering why I need an artefact to fast travel and if so which one it wont let me fast travel anywhere without 1, the fast travel at npcs work though
How do I install? my windows defender tellin me not to run this app, what is the app?
In what file do I install this in? there are no instructions I have never seen a stalker mod with an application like this before
does the hd model mod work with STCOP n OA? or will they clash
does not work with drx questlines please fix?
cant talk to any npc without the game turning black and crashing reinstalling drx questlines reverts it
hey I play as a bandit and when I bought the "screen helmet" from skinflint I put it on and the screen went black and crashed the game, using smurths HUD mod also. here is the error I got
Expression : P != pathes.end()
Function : CLocatorAPI::get_path
File : LocatorAPI.cpp
Line : 1577
Description : $textures_ui$
stack trace:
0023:00B5E090 xrCore.dll, CLocatorAPI::get_path()
0023:0A64F156 xrGame.dll, CDialogHolder::IgnorePause()
0023:77DBB499 ntdll.dll, RtlRestoreLastWin32Error()
0023:6AE3ED29 MSVCR120.dll, _crtFlsGetValue()
0023:77DBB499 ntdll.dll, RtlRestoreLastWin32Error()
0023:77DBB499 ntdll.dll, RtlRestoreLastWin32Error()
0023:6AE3F747 MSVCR120.dll, memcpy_s()
Is there any chance for you guys to fix the land map lag for this version? I don't like the magic update and I enjoy the pirate kingdom too much I have read somewhere a guy had posted a link to solve the issue was just wondering why you haven't is all
Is there any chance you've fixed the missing game feed? would not show up in battles or report anything at all
OSRS
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