Onion Core is a small indie game studio born in Argentina, on June 2013. We’re working to deliver -what we believe- the best game experiece we can. The team is comprised by Alejandro and Bruno.

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Trials of Azra launches TODAY

Trials of Azra launches TODAY

Trials of Azra 3 comments

After a while in Early Access, we were able to polish the rough corners of our game, and fix all the bugs that were left (or at least the spotted ones).

New Trailer - Trials of Azra

New Trailer - Trials of Azra

Trials of Azra 7 comments

We wanted the trailer to be more focused on the main mechanic of the game, that is possessing the bodies of your fallen enemies and solving puzzles with...

Trials of Azra is on Steam Early Access!

Trials of Azra is on Steam Early Access!

Trials of Azra 3 comments

Trials of Azra is finally released on Steam Early Access with an initial weeklong discount of 10%!

Trials of Azra is coming on Early Access on August 1st!

Trials of Azra is coming on Early Access on August 1st!

Trials of Azra

Just days away of the release on Steam (on August 1st), we tell you about the last development efforts and showcase some cool artwork.

New Demo version 1.0.2b

New Demo version 1.0.2b

Trials of Azra

We've been reported a game breaking bug on the 1.0.2 version of the Demo, and the 1.0.2b version is here to fix it!

Trials of Azra GREENLIT! - Demo Updated – Development news

Trials of Azra GREENLIT! - Demo Updated – Development news

Trials of Azra

The community voted and ToA will be available on Steam around August. We tell you about the process and what's new with the development. Also, the release...

Trials of Azra - Demo update! Version 1.0.1

Trials of Azra - Demo update! Version 1.0.1

Trials of Azra

I'ts been four days since we published the greenlight campaign and there were several bug reports with the demo, we fixed all of them! Also, a campaign...

Greenlight campaign and playable demo!

Greenlight campaign and playable demo!

Trials of Azra

We are launching the greenlight campaign for Trials of Azra, along with a playable demo. Download it now on IndieDB, give us your feedback, and don't...

New hazards, obstacles and ideas for puzzles

New hazards, obstacles and ideas for puzzles

Trials of Azra

One of the main challenges when developing a puzzle platformer (or any game genre for that matter) is keeping the player interested. So it's always a...

Improving graphics

Improving graphics

Trials of Azra

We've been working on the graphics for several areas of the game.