Just a game fanatic that finally learned how to code. When I’m not coding, I’m brushing up on my pixel art!

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Howdy y’all! I know it’s been a while since my last update, but I can assure you, I’m still actively chipping away at this project. Again, it’s mostly an overhaul of assets, so it’d be kind of hard to show what’s really changed. I am expanding on the very first demo by changing the way it is played and how it looks for the most part. I’ve also considered adding in voice acting. Nothing major, of course, but small VOs like pained grunts or a 1-liner upon completing a task.

I think I may have mentioned this once or twice, but I used to study art before becoming a software engineer. Because of this, I’m kinda stuck in that place of needing things to be beautiful before I have the confidence to share them. The new update was supposed to be done by now, but my perfectionism slows me down. It’s a blessing and a curse, really :/

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If you’ve been Keeping up with Kenny this far, that big guy in blue should be vaguely familiar. If you’re thinking that’s Raphael, ding ding ding! You’re right!! Getting to work on stories for the game, I get to make cool new NPC versions of the the player characters. It takes a little extra time, but I’m almost certain at this point, all of this work will pay off! Between the soundtrack, the sound effects, the hidden interactions between player characters and NPCs, I truly can’t wait to show you guys what I’ve made. I’ll try to be more active here in my down time and update you guys more often, but between schoolwork, child-rearing, and life in general, I get sleepy… 😴

For those of y’all that stuck around, I very much appreciate the support and I’m sorry I’m taking so long. Please continue to stay tuned. That update is soon ;)

Your Pal, -Kenny Sugar

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