Just a game fanatic that finally learned how to code. When I’m not coding, I’m brushing up on my pixel art!

Report RSS Cherry Cake Dev Log #1

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It’s been so long since I’ve shared any news on this project and I simply can’t believe how fast times flies!

I kind of took a short break on developing the game so that I can study up on best practices and such, and began work on a different project. Here’s a sneak peak of it

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While Cherry Cake is virtually wordless with a somewhat ambiguous story, the new project, codenamed “M” will have lots of illustrations as well as a pretty clear story. I’ll be able to share a little more about it later, but for right now, let’s talk more about my current project, Cherry Cake War Angels.

In all this time that I’ve been away, I’ve been going balls to the walls on Cherry Cake. The updated demo is currently in the final phases of developer-playtesting and polishing. I know the best way to finish a project is to stop adding features, but when I playtest, each run feels like it’s needs a little something extra. You know, kind of like garnishing a steak dinner with a pat of butter and a sprig of parsley. Something that would boost the overall experience, you know? Some assets are being modified just slightly for consistency and some coding is being reworked slightly for smoother gameplay.
Taking a break from the project has helped me see what areas could use more clarification and where some more work could be done to enhance player experience. In addition to this, more items were made to be interactable and more sounds were included for player feedback. It’s really coming along, and I can’t wait for you all to see it!


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The next major milestones for this project is to rework the scoring system and to also get the background parallax to look good. It’s kind of funny how bad I am at getting the parallax to behave the right way. Maybe it might be time for another break….?

JUST KIDDING! I’m actually having lots of fun working on this project again, especially since this new demo is so close to being done!! Hopefully I can return really soon with a new update. Until then, TTYL!

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