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NuttyComic
NuttyComic - - 2 comments @ DXN - Deus Ex: Nihilum

I got around to finishing this over the last few days, and I enjoyed it very much. The overall somber tone helped with the Deus Ex feel, the areas were big and open (With some very sneaky hidden areas, nice!), the overall detail was quite nice (bar a few misleading doors and areas). The difficulty was good overall but did find it had a few spikes here and there, where it took a good while to get past enemies sneakily.
The length of the adventure is good, rivalling the majority of most AAA Games these days, but some of that may be just how Deus Ex is played ;)
The story was interesting and very conspiracy like, some good characters which unfortunately aren't revisited or seen again. I do think the game got a little bit Meta at some points but I guess that's what you were going for so no complaints on that!
The only thing that brought it down for me was Ingrams Voice. While the VO is good in some lines of dialogue, the majority of time I had to skip past conversations and read from the log, because the voice just started to grate after a while.

For me, Nihilum is up there with TNM, Zodiac and Redsun, is good fun throughout most of the adventure and has a brilliant soundtrack to boot!

(Sorry if this is a little long!)

Good karma+3 votes
NuttyComic
NuttyComic - - 2 comments @ DXN - Deus Ex: Nihilum

Really enjoying this so far, the design and gameplay is very much like Deus Ex, and the choice of locations so far has been quite nice and varied. Top job FastGamerr! :)

I've come across a few bugs so far (using 1.2), mostly DirectX10 lighting bugs but I won't mention those since that's not on your side. One bug I came across recently was when exiting XVA HQ and you proceed back down the Manhole, if you open and close that covering over and over you will be rewarded with 300 skill points each time. I'm sure this must just be how DX uses its triggers and events.

Good karma+2 votes