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Comment History
N.C.
N.C. - - 20 comments @ Vampire Bloodlines: Sparkle Edition

Changed "around the globe" for "on the face of the earth" at the end of the description.

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Vampire Bloodlines: Sparkle Edition

Cain, The Dark Father, The Great Diamond In The Sky, he who gave authenticy to the vampire mythos. The Shine aspect of the vampirism condition.
Happy Father’s Day.

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Vampire Bloodlines: Sparkle Edition

Lilith, The Dark Mother, The Highest Sparkle Lady Of The Twilight, she who gave life to the vampire mythos. The Gleam aspect of the vampirism condition.
Happy Mother’s Day.

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Vampire Bloodlines: Sparkle Edition

Happy Star Wars Day and May the 4th be with you, my fellow Star-Force emitting Cainites.

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Vampire Bloodlines: Sparkle Edition

Happy Vampires Day. May everyone shine in glory.

Good karma+2 votes
N.C.
N.C. - - 20 comments @ Vampire Bloodlines: Sparkle Edition

Merry Christmas, have a Sparking new year. And may the Sparkles be with you my fellow vampires.

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Vampire Bloodlines: Sparkle Edition

Merry Christmas and a Sparkling new year

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Resident Evil: Twilight

I thought it was a mod abbout on Twilight vampires

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Samedi - Unbreak My Heart

Maybe he can rips other's hearth

by the way, he could make use of mask of thausand faces thanks to python. is not so hard. the code to make it happen is already in Downtown.py

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Bloodlines: Antitribu

Why my posts were removed?

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Updates and Concepts

The player stars with a selection of “common knowledge” objects and obtain more as he visits and see more places. So maybe after the player sees those animals in the museum ( if the fact that the player has visited an museum before being embraced if not taken into account.) they become accessible, and to take the game limitations into account, it can be done in this way: the animals are stills, but the person sees them as if their making movements and reacts to them by attacking them, of running from them. If the players makes them real, maybe if making animations of them, but if cannot be done maybe put a special effect on them that indicates that they are real and make them displace thru the level as if they are temporary mercenaries.

Plus, when the discipline is activated the player could get increased mental attributes, or perception, and maybe the weapons themselves suffer a slight modification. And maybe a presence like aura that makes other events automatically always at the players convenience of course to simulate an optimum manipulation of illusions passively. Or that there is a possibility that the opponents will run away, stays there immobile, or is outright killed, like an bedlam like effect, put in a presence like aura, maybe colored white to differentiate.

And in the dialog with npc put Chimestry related feats to persuade them. It can be two types: illusions and real manifestations., maybe even transformations.

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Updates and Concepts

People and Ghouls
The same may be applied and it may be like improvements in the person, and maybe a visicitud, like effect whith 5 stages of transformation to a specific form, but to differentiate from visisitud and other themes like obtenebration, necromancy and serpentis, make it the person can be turned into another version of the person Example: Blue blood to regular blood, or a mythological beings or a race conceptualized and created by the player, and maybe fantastical animals and human/animals Hybrids,(this may work wonders with animalism) or a higher manifestation of what the person is or wants to be, if you want a wish master route.

And make it so their important differences between transformed people and the created mercenaries..

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Updates and Concepts

Yes the disciple is passive; it’s just that when the discipline is activated, items appear in your inventory for the duration of the discipline. These items are like actions that lets you create an object or a person. one item lets you make an object or person disappear, another resets the disappearance action.
another lets you change the person or object, another reverts to the original form.
The changes may be certain common changes that applied to all obctest, may be 5 levels of upgrade of the object( or a highter expression of the objetct) or downgrades.
They are:
1. “grades” of the objects: some of this changes are perceptible( have a graphical change) others are only statistical. There may be 10 levels of the object for example. Improved gun, a bat to a metal bat, or its just faster
2. Common changes change the object to common type Example a watch to a car radio. Or a garbage drum to a car.
3. Specific Special requires the character to have creativity, these are special exclusive, rare and unusual improvements to an item, or “scupting the item gradually turning into something derived from the same item: Example the wooden pland streches and distords and is being turned into something that resemples a creepy woodem emblem
4 Certain Changes that are reserve for certain objets.

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Updates and Concepts

Ravnos
Masters of illusion and reality
Level 1: illusion motionless
Leve2: Movement
Level 3: inflict real illusion
Level4: Allows the Vampire to shuffles the senses of people in a crowd, causing disorientation and confusion. Allows the Vampire to inflict an illusion on an entire crowd of people
Level 5: 'Mayaparisatya A vampire may transform, create, or remove from existence an object or creature.

If Chimerstry have to be passive:
Make it that the vampire enters in a illusion and reality manipulation mode, each level of discipline increments the magnitude much like obfuscate allow the player more movement without breaking obfuscate

Example:

Level one: makes the vampire select from an inventory a motionless object to equip or put in the level.
Level 2: more options in the inventory which are objects and persons with motion.
Level 3 the illusions are real,
Level 4 inflict illusions, real or not to multiple target using an item that appears in the inventory for the duration of the discipline.
Level 5: more creatures and objects these are real, plus the vamp can use a special item to make an object, or creature disappear or transform an object or creature and the discipline can have a way to communicate with the map code so as to “reset” a transformation or disappearance in the level when such action may be called when you use a item that reverts.

The ravnos can recruit any minion he can create/recruit in the haven, but the more creative he is, the more varied minions, even mythological and new races created by the vampire himself. Maybe even creating Genies himself.

Make them décor their haven with any theme the vampire wants, maybe an “Indian Wealth” theme.

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Updates and Concepts

Make various models of the player, as with the Tzimisce, so that the setite becomes, various types of snakes, various types of snake/human hybrids and godlike forms.

Make them décor their haven with a statue of set, that will let them obtain powers or whatever.

Assamite
I don’t know much about this clan, their abilities seem so combat-centric that have almost none other options. Maybe create potions, or find some way to drink vamp blood, and donning a assassin and ninja like costume. Making them crawl walls and ceilings. And make the assamite rain ninja minions like in the Mortal Kombat 2 movie (joking)

Salubri
Don’t know this clan, Maybe they can repair people and revive them, maybe persuade hostiles instilling them a sense of well-being, maybe gain money by making a healing business, maybe they have a presence like power to make them appear holy in front of hunters, I don’t know. Light side minions

For All clans
Make the player amass a super preparation/operation in an area of the map to bring his or her agenda.

Example:
The player is amassing and army in a remote warehouse, and is collecting components, equipment ect. To make the area a sort of a base of operations, a “super haven”.

Make an interactive ending after the ending sequence, so it doesn’t feel anticlimactic and feels satisfactory. And maybe that ending may even become an “sand Box Game” in conjunction with the secret distant warehouse to help advance the players agenda and maybe in that “sandbox game” put a Gehena Scenario and maybe but Cain and Lithil each other doing battle as it was rumored in the sacred books.

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Updates and Concepts

For all Clans and setites: Disciplines that can be used in dialog, example:

Some dialog options are:
1.Use serpent stare to make x thing, so that the person do that.
2.Show the serpent tongue to get x result from the person.
3.Use presence, obfuscate and green scales in combination for a seduction like feat.( the obfuscate portion will create in the mind of the person a green aura like those discoteque lights and lasers, its like a visual portion of the presence. Presence will make the setite and the scale like an elegance that is characterize by high quality and tasteful Halloween dress.

The Setite may recruit persons and give to the gift to become serpents at will and maybe have them turn in to serpents and have them in your inventory(all to simulate a corruption discipline) and Recruit serpents simulating the discipline “hatch the viper” in a special area on your haven ( maybe make it a ritual at that specific area of the haven )

And make it so they are important differences between the hatched vipers and the transformed mercenaries.

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Updates and Concepts

Setites
If the setites are going in the game, and if serpentis has to be passive, make it this way:
First power: serpent stare.
Second power: tongue( becomes selectable wepond as long as the power is active), and parcial scaling( the vampite get green patches of scales partially noticeable)
Third Power: Skin of the adder(gets an selectable armor which is a full green scale, the setite is almost as the protean war form in which is nude,) gain additional dexterity regarless of the armor being selected by concept of the setite being more attune to the serpent aspect ( like the gangrels are to the bats and wolves,)

Fourth power obtain an item in the inventory for the duration of the dicipline this item lets the settite simulate Hatch the viper, or maybe one of those “godform” disiplines

Fifth power Have them in their inventory items that make them the serpent or maybe the Serpent”warform”, and their “curses”. and those powers that have to do with fire, sand storm etc. on the gun inventory.

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Updates and Concepts

Giovanni
Maybe have an “Igor” that bring bodies from a cemetery or morgue to your haven, or from the combat zone also, have your haven a sort of closet to store them and to reanimate/recruit them”, plus you can know more about them by speaking to them, especially if they are characters that you have defeated like the Russian Mafiosos, Gimble, etc. and assign tasks to them also and get quest from them. and make the player assemble body parts to make different kinds of mercenaries, and maybe a bone golem made from different kinds of bones, and “technologies” made from bones.Make mummies, and different kinds of undead, and animate the bones of slain vampires to recruit then for tasks and chores.

Make them décor their haven with bones and create bone accessories, Furniture, throne and gadgets etc as seen in the movie the Goonies.

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Updates and Concepts

LaSombra
Recruit shadows hunters/beings from your haven; your haven could have a shadow portal or something to recruit shadows. Maybe you can assign the shadows some sort of task.

Have the lasombra sculpt shadows(like the shadowPlay Discipline), maybe make the discipline, like a dialog option appear to or item simulate the disipline Shadow Form and make various models of the player to make the shadow change shape and drip thru ceilings. He/She becomes a 3d shadow of course and make the player have a 2d shadow mode also, that displaces on walls, floors and ceilings. The shadows and the player in shadow form doest always have to be in pitch black, make them with the shadowlike in color like shades of black and gray.

Make them make shadow Equipment and items and shadow duplicates of everything.

Make the décor their haven with shadows, and masses of shadows with stars swirling in walls.

Good karma+1 vote
N.C.
N.C. - - 20 comments @ Updates and Concepts

I have Ideas that might enhance the mod working with the limitations of the game:

Tzimisce
Recruit people like prostitudes,blue Bloods and any one, and make them your ghouls, them sculpt them, about 5 stages for a type of creature. each stage is a different model based on the same Character. And assign tasks to them.
The Forms, each which 5 stages in progression, can be:

The horned creature
A flying or curius/amusing type creature
A Pleasure creature
A Console creatures that keeps account of event
A Creature that can be used as equipment for other ghouls

Have the Tzimisce player have many models of himself or herself in alien like pattern/forms If it is difficut or take time to make them armour, make them nude by concept of them showing/ fully expressing their alieness and not covering that alienness up, except maybe for a ceremonial/symbolic/elegant robe or clothe, this way there can be only one armor per form so as to avoid the tedium of make all armors for each form.

Make them décor their haven like an Cathedral of flesh like theme.

Good karma+1 vote