I am most active on the ZDoom forum. Facebook/Twitter/Instagram: nashmuhandes

Comment History
NashMuhandes
NashMuhandes - - 17 comments @ Voxel Doom II

You must extract the PK3 out of the ZIP file. It isn't enough to just drag and drop the ZIP file on to GZDoom

Good karma+1 vote
NashMuhandes
NashMuhandes - - 17 comments @ Voxel Doom II

First

Good karma+3 votes
NashMuhandes
NashMuhandes - - 17 comments @ Nash's Gore Mod: Vengeance Edition (v1.01 Hotfix)

P2P GZDoom multiplayer scene exists, friendo :)

Good karma+4 votes
NashMuhandes
NashMuhandes - - 17 comments @ Nash's Gore Mod: Vengeance Edition (v1.0)

v1.01 hotfix has been released, addressing 3 of the most important issues, among them is the sprite flickering with Smooth Doom's Imp fireballs. Go to the Files section to download v1.01 hotfix!

Good karma+1 vote
NashMuhandes
NashMuhandes - - 17 comments @ Nash's Gore Mod: Vengeance Edition

v1.01 hotfix has been released, addressing 3 of the most important issues, among them is the sprite flickering with Smooth Doom's Imp fireballs. Go to the Files section to download v1.01 hotfix!

Good karma+4 votes
NashMuhandes
NashMuhandes - - 17 comments @ Nash's Gore Mod: Vengeance Edition

It appears that the Delta Touch developer has already updated the engine's source code to GZDoom 4.1.3 so I will not invest any more work in this department. Just wait for the new version of DTouch to be released. Github.com

Good karma+1 vote
NashMuhandes
NashMuhandes - - 17 comments @ Nash's Gore Mod: Vengeance Edition (v1.0)

One of the developers of Client/Server GZDoom recently did some updates, and Graf Zahl himself regularly checks the progress, so I can say this with certainty - the chances of C/S GZDoom happening is FAR MORE likely than Zandronum catching up... ;)

Let's hope for the best. I'm feeling really positive about C/S GZDoom happening sooner.

Good karma+6 votes
NashMuhandes
NashMuhandes - - 17 comments @ Nash's Gore Mod: Vengeance Edition (v1.0)

ZScript as a modding tool is extremely powerful and convenient, and I am not going to downgrade my mod or remove features just to make a Zandronum version. Either one of things things need to happen: A) Zandronum catches up and adds ZScript. B) GZDoom adds Zan-style client/server multiplayer model.

(B) is more likely to happen as an early branch of C/S GZDoom already exists and is being done by a team of developers on both the Zandronum and GZDoom side.

Good karma+6 votes
NashMuhandes
NashMuhandes - - 17 comments @ Nash's Gore Mod: Vengeance Edition (v1.0)

GZDoom only. I am using ZScript, which Zandronum doesn't support.

Good karma+1 vote
NashMuhandes
NashMuhandes - - 17 comments @ Nash's Gore Mod: Vengeance Edition

I'm not surprised it doesn't work, the mod does use new scripting features not present in 4.0. Sorry, you'll just have to wait for Delta Touch to update. I am not willing to downgrade or remove features from my mod just to make it run on old software.

Good karma+1 vote
NashMuhandes
NashMuhandes - - 17 comments @ Nash's Gore Mod: Vengeance Edition

If you are comfortable with editing, you can try open the "zscript.zc" file in the mod, and change the line at the top to:

version "4.0"

I cannot guarantee that this will work, but worth a try...

Good karma+1 vote
NashMuhandes
NashMuhandes - - 17 comments @ Nash's Gore Mod: Vengeance Edition

Very silly mistake on my part. Sorry for the inconvenience! :(

Good karma+1 vote
NashMuhandes
NashMuhandes - - 17 comments @ Nash's Gore Mod: Vengeance Edition

The initial release of v1.0 had a small problem that prevented the new blood effects from appearing. Please redownload. Sorry to the 44 people who downloaded it! :(

Good karma+3 votes
NashMuhandes
NashMuhandes - - 17 comments @ Nash's Gore Mod: Vengeance Edition

I don't have any mobile devices that can run Delta Touch, sorry. I'm sure Delta Touch will update soon...

Good karma+1 vote
NashMuhandes
NashMuhandes - - 17 comments @ Nash's Gore Mod: Vengeance Edition v0.9 beta

Hi friends, version 1.0 official release is out! Moddb.com

Good karma+1 vote