You must extract the PK3 out of the ZIP file. It isn't enough to just drag and drop the ZIP file on to GZDoom
You must extract the PK3 out of the ZIP file. It isn't enough to just drag and drop the ZIP file on to GZDoom
P2P GZDoom multiplayer scene exists, friendo :)
v1.01 hotfix has been released, addressing 3 of the most important issues, among them is the sprite flickering with Smooth Doom's Imp fireballs. Go to the Files section to download v1.01 hotfix!
v1.01 hotfix has been released, addressing 3 of the most important issues, among them is the sprite flickering with Smooth Doom's Imp fireballs. Go to the Files section to download v1.01 hotfix!
It appears that the Delta Touch developer has already updated the engine's source code to GZDoom 4.1.3 so I will not invest any more work in this department. Just wait for the new version of DTouch to be released. Github.com
One of the developers of Client/Server GZDoom recently did some updates, and Graf Zahl himself regularly checks the progress, so I can say this with certainty - the chances of C/S GZDoom happening is FAR MORE likely than Zandronum catching up... ;)
Let's hope for the best. I'm feeling really positive about C/S GZDoom happening sooner.
ZScript as a modding tool is extremely powerful and convenient, and I am not going to downgrade my mod or remove features just to make a Zandronum version. Either one of things things need to happen: A) Zandronum catches up and adds ZScript. B) GZDoom adds Zan-style client/server multiplayer model.
(B) is more likely to happen as an early branch of C/S GZDoom already exists and is being done by a team of developers on both the Zandronum and GZDoom side.
GZDoom only. I am using ZScript, which Zandronum doesn't support.
I'm not surprised it doesn't work, the mod does use new scripting features not present in 4.0. Sorry, you'll just have to wait for Delta Touch to update. I am not willing to downgrade or remove features from my mod just to make it run on old software.
If you are comfortable with editing, you can try open the "zscript.zc" file in the mod, and change the line at the top to:
version "4.0"
I cannot guarantee that this will work, but worth a try...
Very silly mistake on my part. Sorry for the inconvenience! :(
The initial release of v1.0 had a small problem that prevented the new blood effects from appearing. Please redownload. Sorry to the 44 people who downloaded it! :(
I don't have any mobile devices that can run Delta Touch, sorry. I'm sure Delta Touch will update soon...
Hi friends, version 1.0 official release is out! Moddb.com
Thank you!
NashMuhandes
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