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Comment History  (0 - 30 of 47)
Naira
Naira - - 47 comments @ Ostslavia: Dusk

No. Apparently I'm failing to communicate what I want to, so this will be my last reply here.
I'll let you decide whether it is worth to get so riled up over peaceful protesters being portrayed as monsters who "implied" a brave and mysterious "colonel" will get his son's ear in a box and other such ****:
Youtube.com
Youtube.com
Youtube.com

Good karma0 votes
Naira
Naira - - 47 comments @ Ostslavia: Dusk

It is not freshness that is offensive, it is the distortion of what is actually happening. If these fictional events did not "coincide" with what the perpetrators and their supporters are spewing constantly, while peaceful protesters are brutally beaten, I wouldn't react in any way.

First of all, it is an incorrect comparison. It is not one country invading another, it is citizens protesting against numerous violations of both Ukrainian laws and basic human rights. There is no war and hopefully it will stay that way.
Secondly, I can not be just as offended at incorrect portrayal of events in Middle East, whether recent or not, because I don't live there, can't see what is happening with my own eyes. I have no certainty of which events are portrayed incorrectly and to what degree.
And I sure as hell am more concerned about what is happening in my country.

Good karma-3 votes
Naira
Naira - - 47 comments @ Ostslavia: Dusk

Before the second picture I had my doubts. If anyone wants to see higher resolution version and without any effect applied for themselves, I'll even save you time you'd have to spend googling: https://lh4.googleusercontent.com/-N09ptTQ0yTw/Up2ZdERaFWI/AAAAAAAAGNo/Od_7Tf85MCg/s1050/maydan.jpg

Now, I do realise this is just a game, with fictional events, yadda, yadda. But this particular interpretation of actually very real events, which are the basis for the in-game events, is disgusting and in one instant changed my opinion of the game. Now I do not want to play it, ever.

Good karma-4 votes
Naira
Naira - - 47 comments @ Bastion

Nah, I find Devastator Warships to be quite fragile. Every faction has good counters. Scrin have the most trouble out of three - they need Stormriders or PACs. Which are great to have in any case.

You are right about RA3 though. It seems counter-intuitive to not be able to shoot those huge missiles down.
Don't know much about balance in RA3 though. I barely played it, only bought it for the mods.

Good karma+1 vote
Naira
Naira - - 47 comments @ Bastion

I definitely agree on the Forgotten part, but I don't think the other two things would work well.

A mass-producible, high HP unit that is good at killing everything is kind of dull in my opinion. Even MKII from TibSun wasn't good vs. everything.

As for rockets and missiles... Wouldn't fit Nod's MO well and Scrin care even less about their troops.
Such a buff for GDI in late game might not be the worst idea ever if implemented properly, but Scrin would gain significant advantage against both human factions. And it wouldn't really make much sense for GDI to be more technologically advanced (i.e. if Scrin won't get the tech) than an alien civilization which casually changes space-time continuum, teleports things left and right and utilizes bio-engineering in almost everything they do.
Unless, of course, anti-missile/anti-rocket defence would be hard to mass-produce. In which case it won't see much use. But I guess you are thinking about adding this ability to Slingshots first and foremost, which would fall under the first scenario.

Good karma+1 vote
Naira
Naira - - 47 comments @ Bastion

I agree. Developers and modders are not restricted by limitations like that of C&C engine anymore, AC would be better at dealing with infantry.

It wouldn't help TW's Mammoth much - it's too slow, easy to kite with anything. Perhaps it would be somewhat useful against Disintegrators, but they usually come in large packs...

Good karma+2 votes
Naira
Naira - - 47 comments @ Bastion

It would be even more C&Cish if it fires missiles at infantry.

Good karma+2 votes
Naira
Naira - - 47 comments @ Russian helipad

Ну чз. Тут вроде тоже хватает кирпича и суровой угловатости. Труб нет, но они там и не нужны. Тут или реализм, или стилистика фракции. Так мне кажется.

Good karma+1 vote
Naira
Naira - - 47 comments @ Russian helipad

Выдержано в том же стиле, что и остальные здания фракции.
Moddb.com

Good karma+1 vote
Naira
Naira - - 47 comments @ Frosty Oil Derrick

Dammit, I knew it sounded somewhat familiar! I rarely see translit so I didn't recognize "ц" in "ts". Shame on me.

Good karma+1 vote
Naira
Naira - - 47 comments @ Soviet ground units in the first release

Love the infantry, the Terror Drone and the Sickle. Rhino, Flak-Track and V3 look not as cool as their Allied counterparts, but the Apocalypse tank is pure awesome.

Good karma+1 vote
Naira
Naira - - 47 comments @ New Allied vehicles in the first release.

Looking great!

Good karma+1 vote
Naira
Naira - - 47 comments @ Soviet naval units in the first release

I agree that the Stingray doesn't fit with this crowd.

I like the Scorpion a lot, but with those two (Dreadnought and Akula) in the same picture it looks like 50 year old tech. Or that it is a civilian ship hastily converted to a naval ship. Or is it just me?

Good karma+4 votes
Naira
Naira - - 47 comments @ Small update

Check other RA3 mods here on moddb and you might decide in favour of buying it even sooner. This is not the only great mod for the game.

Good karma+1 vote
Naira
Naira - - 47 comments @ Small update

Отличные кораблики! И это после великолепных Ямато. Кажется, мой любимый тип боевых единиц в RTS и особенно в RA получится на пять с плюсом.

Good karma+1 vote
Naira
Naira - - 47 comments @ Underrail

No bugs, no crashes, good loading times, just two typos and one missing word in a sentence - and you call that "alpha"? If not for the missing content (story & access to locations) it should've been "release candidate".
Love the demo, can't wait for release. I'm keeping it on my HDD at least until I find out how to survive the area behind once sealed doors in GMS compound.

Good karma+4 votes
Naira
Naira - - 47 comments @ New Soviet Barracks

Fits the Soviet's theme, I like. And I've forgotten how awesome looking Tesla reactors are.

Good karma+3 votes
Naira
Naira - - 47 comments @ Boris returns

Спасибо, это радостная новость. Project-X, The Red Alert и CnC: Condition Red побудили меня купить RA3, так что буду ждать сколько понадобится. Желаю вам, чтобы делать мод было всегда приятно и хватало времени.

Good karma+3 votes
Naira
Naira - - 47 comments @ Boris returns

Вот единственное, что мне категорически не нравится в RA3. Авиаудар по какой-нибудь несчастной IFV... Лучше он бы технику гранатами закидывал.

Good karma+3 votes
Naira
Naira - - 47 comments @ Boris returns

Полностью соглашусь. Вот только ПКМ тоже под 7,62, для поражения легкой бронетехники маловато, на мой взгляд. Хотя если в Project-X это не будет входить в круг его задач, то нормально.
А если, всё же, нужно будет - можно дать какую-то несуществующую модификацию ДШК. Хоть и альтертанивная история, но НСВ (1972) слишком современным будет.

Good karma+2 votes
Naira
Naira - - 47 comments @ Boris returns

Это какая-то модификация ПК?

Good karma+1 vote
Naira
Naira - - 47 comments @ You can't stop the Signal!

Nice. If this is any indication of structure design in the mod, I'm starting to like it even more.

Good karma+2 votes
Naira
Naira - - 47 comments @ You can't stop the Signal!

Are those structures near a Cougar (and a Goliath?) buildable? The airfields/helipads/hangars obviously are, but what about the others?

Good karma+2 votes
Naira
Naira - - 47 comments @ Frosty Oil Derrick

I can't believe I only just found your mod today. Everything looks awesome and in true redalert-ish way! Tracking and wishing you guys all the best.

But... ugh, there is always a "but". There is this thing. It may look like a minor one, sure, but for someone whose native language is Russian...
OK, I hope it doesn't look as nitpicking, but that line on the truck should read "ОГНЕОПАСНО" - "HIGHLY FLAMMABLE". Yeah, I know, it is not very logical, should've been "ВЗРЫВООПАСНО" ("HIGH EXPLOSIVE"), as Zla_Khata suggested, or something like that. But actual trucks that transport high explosive materials are marked with "ОГНЕОПАСНО" by this day (and that goes for quite some decades already):

Uralst.ru
Avtoural.ru
Ural-4320.ru
Nsteh.ru
Nsteh.ru

Trucks like those above routinely carry gas, oil, gasoline etc.


Also, what "Pantsir-S1" stands for? I sincerely hope it is not derived from "pants". :)

Good karma+1 vote
Naira
Naira - - 47 comments @ Signal Promo Shot

Looks very good. Believable. Other vehicles look good as well. There is, indeed, some similarity to Ground Control 2 in style, which is a good thing in my opinion (and it's rather minor anyway).
It's great to see this mod is still afloat, stay that way.

Good karma+1 vote
Naira
Naira - - 47 comments @ Allied Outpost

Cool. :) I _knew_ it looked familiar the moment I saw it. Poor mammoths. Thanks for quick reply.

Good karma+1 vote
Naira
Naira - - 47 comments @ Soviet Tesla Coil

Both utilize Tesla's coils, the latter definitely was called "Tesla Reactor" in game, not sure about the former.

Good karma0 votes
Naira
Naira - - 47 comments @ Allied Outpost

This... embodiment of awesome and horrors for Soviet vehicles - I can't remember anything like that in ol' C&C. What is... are... simply what is it? Tell us pleease? :)

Good karma+1 vote