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nacalal
nacalal - - 1 comments @ Editing all.spawn in S.T.A.L.K.E.R. (using acdc.pl)

Heads up, the CoP version is broken due to some of the functionality it relied on being deprecated.

You can kinda fix it by adding the line "use lib './';" to the top of acdccop.pl, commenting out "die if !(defined(@_));" with a "#" in front on line 32 in stkutils/data_packet.pm, and commenting out "next if defined(@{$p->{default}}) && @{$container->{$p->{name}}} == @{$p->{default}};" on line 124 in ini_file.pm.

The script will run through and appear to extract the files, but given my lack of experience with perl, there's a very good chance this completely breaks something somewhere.

EDIT:
You may be better off using Universal ACDC instead.
Files.xray-engine.org
You just need to download stkutils as well and throw it in the same folder you extracted the above zip in.
Files.xray-engine.org
Then just add "use lib './';" to the top of "universal_acdc.pl", throw your all.spawn file in the same folder, and run "acdc_decompile.bat".

Good karma+1 vote