Yeah this would be great if possible, really nice animations tho!
Yeah this would be great if possible, really nice animations tho!
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] d:/anomaly efp\gamedata\scripts\unjam_motion_mark.script(15) : func_or_userdata
LUA error: d:/anomaly efp\gamedata\scripts\unjam_motion_mark.script:15: attempt to call method 'SetMisfire' (a nil value)
Check log for details
stack trace:
Hello great mod but im having this issue everytime the gun jams, i am running the latest weapon scripts and WPO, im using EFP 4.2 if that is any help.
Ill keep looking, thank you for responding!
Its the same on all devices unfortunatley, ill do a test without DAR.
Edit: Yeah same thing when using without DAR and the patches for dar, man i really want this to work.
This is so cool, is the milspec pda mod compatible?
Edit: Never mind was super easy to add myself, however parts condition seem to be tied to the battery as in you can swap batteries and get full parts health back and vice versa, i have no conflicts either
Ive been looking for this, thank you!
Why the low rating tho?
FATAL ERROR
[error]Expression : _valid( c )
[error]Function : CPhysicsShellHolder::correct_spawn_pos
[error]File : F:\ANOMALY BUILDS\xray-1.5.2 - UPDATE 2024.01.30\xray-monolith\src\xrGame\PhysicsShellHolder.cpp
[error]Line : 189
[error]Description : object: wpn_lewd_stg44_lewd_zf3920736 model: anomaly_weapons\wpn_lewd_stg44\wpn_lewd_stg44_zf39_hud
stack trace:
Not sure if i missed something but ill post this here anyways, this error only happens when the gun is dropped with the scope on, the gun itself is amazing!
As far as i know its a 1.5.2 feature, but feel free to report if you got it working with 1.5.1
I should have mentioned i have zero experience with scripts so i would not be alot of help with trubleshooting but i can try, are you running the latest version of anomaly?
From my breif testing it unfortunatley does not seem like it.
Edit: It feels like the distance is increased but not unlimited.
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : F:\ANOMALY BUILDS\xray-1.5.2 - UPDATE 2024.01.30\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] d:/anomaly efp\gamedata\scripts\z_pda_hacking.script(95) : Reset
LUA error: d:/anomaly efp\gamedata\scripts\z_pda_hacking.script:95: attempt to index field 'pda_info' (a nil value)
I use lootboxes mod and gifts from companions wich gives you a pda sometimes, not sure you can do anything about this but thought i would share anyways.
Aside from this the mod is great!
Hey bro really nice mod, however it breaks the bas ak 74 animations for some reason, any fix?
You can patch it yourself bro, its super easy just add the task to the blacklist table in the script file, you can find full blacklisting guide on the task timers mod page.
Thank you for this amazing mod however i have an issue where everytime i shoot or a npc shoots i get "level.object_by_id(nil) called!" in the debug menu and this stacks up and eventually crashes the game, do you have a solution for this? I also disabled all my mods and found out this was the only mod causing this.
Other than that 10/10
Thank you for this, makes blur users able to use these weapons
Nice it has a black version now! For anyone using an incompatible weapon sounds mod or simmilar you can change the sound path in configs/mod_system_m4_beowulf.ltx in the sounds table, the reload sound was not working so i changed this
snd_reload = weapons\m4a1_young_prince\m4_reload
snd_reload_empty = weapons\m4a1_young_prince\m4_reload_empty
to this
snd_reload = weapons\m4a1_ras\m4a1_reload
snd_reload_empty = weapons\m4a1_ras\m4a1_reload_empty
You are the man, thank you!
Thank you for the update works with GAMMA now!
I really dont know what you are on about, they looked great and were the only thing that made playing with the svd possible without being an eyesore, may i have the discord link?
Yeah tried it indoors without luck unfortunatley, GAMMA definitely has modified particle effects.
Great mod man altho i have a issue where i can hear the sound of flies but i cant see any on corpses, im playing this with gamma if it makes a difference and none of the mods conflict with eachother according to MO2.
The SVD reanimations were sick, id really like to get a hold of them if theyre on your discord.
Really nice to see this mod is still around
Does it really have to be purple tho?
Ive encountered a bug where you keep getting paid infinitely, you can just spam "im here for my money" as much as you like since last update.
Amazing mod in any case!
INNIES
joined
LIT