This will be my second puny attempt at writing down my thoughts - brace yourselves.
Today I decided to introduce the pneumatic diversity vents in Back Stock, as there are no maps utilizing this puzzle element in the game. I figured it would be wise to just re-work my old chambers using this concept, Diversity Gels, and Rapid Effusion.
I soon gave up on Diversity Gels 2.0 because I had no new ideas for a new and exciting puzzle with the concept I used there. So I was left with Rapid Effusion - which as many claimed was a great experience. Rapid Effusion, though, was originally named Hypobaric Function 2.0 - it was a heavily modified map I made long ago.
Hypobaric Functions started out as cooperative map. Quickly I figured that I couldn't think of puzzles to go with it, and knowing no one would find a partner for a 3 minute coop experience I re-worked it a bit and transformed it into Hypobaric Functions 2.1 - single player map. This map, I must say, had a nice concept and 'flow' to it. Sadly there was a way to skip the puzzle and the brush-work wasn't so good...
Seeing how I can rework Rapid Effusion into something completely different is pretty exciting and I could add it to Back-Stock as part of my diversity vent course. Another Bad Pun had graciously agreed to detail the map for me and this is how it looks now:
Because I can,
Mr. P. Kiwi