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Comment History
modmaker
modmaker - - 9 comments @ AvP2:LAST ONE OUT / CM:Online

This mod is putting the fear back into AvP2 atmosphere. Random events, you never know where the next threat will come from. And you even play a apart to the single player missions without any motion tracker at all, so you don't know where the threat is. All you'll be able to do is hear silent death approaching.

Good karma+1 vote
modmaker
modmaker - - 9 comments @ AvP2:LAST ONE OUT / CM:Online

Yes absolutely every image we post is an ingame screen, either a gameplay shot or a cinematic. What you see is what you'll get in this mod. All game shots are 1024x768 high performance, full detail, the mod will run best on systems meeting minimum specs or above of 128 ram, P4, 1.3 Ghz, Gforce2MMX, anything less than that really is ancient technology.

Good karma+1 vote
modmaker
modmaker - - 9 comments @ AvP2:LAST ONE OUT / CM:Online

Full rundown this weekend. I'll upload it tomorrow afternoon.

Good karma+1 vote
modmaker
modmaker - - 9 comments @ AvP2:LAST ONE OUT / CM:Online

yah, bobacious babes sell, you got to know your market. Thanks for the exposure and the opportunity.

Good karma+1 vote
modmaker
modmaker - - 9 comments @ AvP2:LAST ONE OUT / CM:Online

I just saw you have given us the Visual Delight Award. It great to know that our hard work has some fans. But please, please, tell me, its not just the boobs!

Good karma+1 vote
modmaker
modmaker - - 9 comments @ Mad, I tell you, mad!

Lots of things,
20 new levels of new SP missions and campaign, including new cinematics including new dialogue (huge wav file component) , new character, skins, new weapon models, additional props, change attributes....
10 new MP map, with new gameplay modes, player classes, skins and models again, changed interface, new art and splash screens. Again new interactive sound elements and dialogue, and taunts.

Check out the website for a more comprehensive run down.

Good karma+1 vote
modmaker
modmaker - - 9 comments @ AvP2:LAST ONE OUT / CM:Online

This modification sits on top of the original Aliens vs Predator 2 game. There's simply more copies of that version floating around. It will be compatible to the latest patch, currently at 1.0.9.6 but if an update happens prior to release it will be compatible to that version. Unfortunately Primal Hunt didn't sell alot of copies, so making it compatible to that expansion would not make good business sense.

Good karma+1 vote
modmaker
modmaker - - 9 comments @ AvP2:LAST ONE OUT / CM:Online

Yah we've got new weapons models for the three weapon favorites. And you play entire sections of the Single Player, without the benefit of the motion tracker, which increases the tension factor. We're putting atmoshere and fear back into the AvP experience. Plus aliens and predators will spawn totally randomly, guaranteeing that any given level will not play the same way twice. Throw in multiple routes, reordering of sub-missions, and machinima cut scenes, the replay value on the this mod is huge.

Good karma+1 vote
modmaker
modmaker - - 9 comments @ AvP2:LAST ONE OUT / CM:Online

The one thing AvP2 multiplayer lacked was mission objectives. That's one of the reasons its deteriorated into a basic fragfest. This mod adds major and minor objectives. The sub-missions are stuff like, welding plates on vents, doors, and windows to stop aliens and preds progress(welded door unbreakable, just a regular door can be torn down), and major events like hacking a nuclear device and finding survivors prior to evac. Aliens and Preds destroy power conduits to switch off lights and electrical fencing. There are alot of modes and variations, and each game is unique. Throw in randomized events influencing your start point, and the geometry of the level itself, and quite literally, the game doesn't play the same twice. There for e a strategythat may have worked in a previous round, may not work now. The only thing you can count on is your teammates and your own quick thinking.

Good karma+1 vote