I'm a part-time modder working on the Dawn of War series. • Main coder/animator of the 0.5 series of the Tyranid Mod. • Artificer of the FreeUI project, allowing custom UIs for all DoW custοm races. Special mention to Gambit here, who tirelessly helped with code and updates. • Artificer of the Campaign Bases mod, allowing for buildings to remain for defensive missions in the campaign. • Currently working on a super-secret Soulstorm Campaign overhaul. New maps, new strongholds, new overworld UI, new wargear system, 10 races. • I've also added models to the game for Lychguard, Serapteks, Plasmancers, Kryptothralls and Skorpekh destroyers (for now). • Artificer of the inventory system in DoW. I come and go more often than I'd like to, but if you need to contact me send a PM and I'll try to reach you back ASAP.
This time I'm bringing a video, because sometimes screenshots fall short.
Differences from last time: now the territories' models are actually divided, and I coded the borders so the show their owner's colour. Trust me, this took a freaking long time.
Some slight texture progress, and the commander icons/ territory strength shields are still a mess.
Stay tuned, more to come!
Which editor do you use for the format .gfx?
Flash CS4