same story as previous, cleaned up this building, had fair few overlapping add brushes, and some redundant repetitions of same brush same place. Zoned the indoors as one zone, managed (hopefully) to kill the invisible walls that were flying around with each rebuild, something to do with a bad intersect on the staircases, even managed to get the windows and lights to reasonable satisfaction.
said building is a bit of a shoutout to ye boxes and crates of old; it's a crate factory, or a warehouse for processing boxes, or some such, where a player can explore all the excitement of automated industry, and you know, do some deus exy stuff. maybe become ensnared in the machinations and dirty tactics that take place between the Mechanics & Janitors
now i need to figure out how to trigger the boom gate with a vehicle, or maybe just have striking union affiliated workers, or nighttime deliveries on hiatus due to curfew or something...
bah, i swear it doesn't look that dark, probably because of the black background and converting from .bmp to .jpg
Hey Mikak, would it be okay if I could feature your Deus Ex work in my monthly newsletter? it looks great!
Oops I wasn't logged in, it's chinny!
hi chin, sorry for 2 month late reply, been busy catching up on work, trying to get in a late crop of pumpkins.
definitely. if you think someone could get some ideas or even if someone would like a whole map for their own project i'm more than willing to share. i loaded a couple of sshots from what i've been working on since i've been back home on the farm.