When going after the PSI tuned helmet the door between Countryside and Lost Factory/Cement Factory remains closed for some strange reason. How to open it?
When going after the PSI tuned helmet the door between Countryside and Lost Factory/Cement Factory remains closed for some strange reason. How to open it?
The mtl\mtl_green_gate error is solved.
It seems there is a problem with the render engine. If the renderer is switched between directx10 and directx11 there is no future green gate error. The static lighting generates the error, so I recommend swithching to directx Renderer. After that, going to advanced video setting and sliding the HUD to the left will somehow correct the bright sky light (the bright light problem needs further investigation).
Dezodor I need some help. If I try to cross to Yantar from the Bar there is an error
Expression : fatal error
Function : CBlender_default::Compile
File : BlenderDefault.cpp
Line : 62
Description : <no expression>
Arguments : Not enought textures for shader, base tex: mtl\mtl_green_gate
If i try a detour trough Construction Site another error
Expression : fatal error
Function : CModelPool::Instance_Load
File : ..\xrRender\ModelPool.cpp
Line : 117
Description : <no expression>
Arguments : Can't find model file 'weapons\p90\wpn_p90.ogf'.
I managed to discover that the P90 error is a mesh missing that was once covered in an update 13002 or something. Any idea how to get arround these errors would be highly apreciated.
Does anyone managed to cross to Yantar Lake? From The Bar it gives me a strange error:
Expression : fatal error
Function : CBlender_default::Compile
File : BlenderDefault.cpp
Line : 62
Description : <no expression>
Arguments : Not enought textures for shader, base tex: mtl\mtl_green_gate
If I try to cross to Construction Site it gives me another error Expression : fatal error
Function : CModelPool::Instance_Load
File : ..\xrRender\ModelPool.cpp
Line : 117
Description : <no expression>
Arguments : Can't find model file 'weapons\p90\wpn_p90.ogf'
It seems I am stuck. Any suggestion would be apreciated.
As Voivod said use the old openal32.dll form 1303 version. You can locate the file in the root directory, BINS. I also use wrap_oal.dll from the old 1303 version
It is in a locked room inside the tunnels at the Cordon- the checkpoint at the train bridge wreck. U have to kill some poltergeists first. And probably some soldiers too.
#voivod666
it worked thnx.
Got this error instead.
Expression : fatal error
Function : CScriptEngine::lua_error
File : script_engine.cpp
Line : 75
Description : <no expression>
Arguments : LUA error: ... - lost alpha\gamedata\scripts\level_weathers.script:631: attempt to call method 'SelectWeather' (a nil value)
All right. I will try to copy the 1303 Open AL version into this one.
MHow did zou passed the Open AL error?
I have a problem installing 1400. A strange Open AL error. Anz help?
I tried almost 6 times to install Developers Cut, Patch 14001, deleted appdata and.... It gives me open al error. Any help will be greatlz apreciated
Nice one. Congrats Dezowave team! U really deserve it.
messedup
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