Hello, I had already modded my own game a lot, so just replaced my file with yours won't work for me. Instead I tried replacing values to get the bodies to stay. As it currently stands, all of the good faction units stay when they die, but none of the evil faction does. I'm not sure why this is, because I specifically set each individual evil unit's time to stay value high. Is there something I'm missing on how you made this mod work for the evil factions?
MericanGeek
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