I am a person who is passionate about designing a variety of custom Doom II maps; slaughter maps (which can be found in the Doomworld archives), anti-government maps (which are found on this site under add-ons), so on and so forth. Important thing about the anti-government maps: they are NOT intended to promote violence against individuals. Rather, they are meant as a story line about Doom Guy's frustration involving the political climate. He is fighting back against the liberal agenda used for dictating how people should live their lives.
Maps that I make where Doom Guy fights back against corrupt public figures known for impeding upon others' freedom and safety, whether they are politicians, CEO's, online influencers caught doing unforgiveable stuff, so on and so forth. Below is a list of maps that I've released over the years.
Downloads:
Anti-Mulvaneyism: Doomshack.org
Anti-Ellisism: Doomshack.org
Abourlic: Doomshack.org
Anti-Sundarism: Doomshack.org
Anti-Igerism: Doomshack.org
Anti-Greenblatism: Doomshack.org
Anti-Yaccarinism: Doomshack.org
Anti-Chewism: Doomshack.org
Anti-Watersism: Doomshack.org
Anti-Whitmerism: Doomshack.org
Anti-Sorosism: Doomshack.org
Anti-Wrayism: Doomshack.org
Anti-Garlandism: Doomshack.org
Anti-Schumerism: Doomshack.org
Aharrisic: Doomshack.org
Anti-Morelandism: Doomshack.org
Anti-Wojcickism: Doomshack.org
Apelosic: Doomshack.org
A-Bidenic (Stavi version): Doomshack.org
Anti-Zuckerbergism (Stavi version): Doomshack.org
Anti-Muskism when?
We'll see about that.
Can you use the mechahitlers more sparingly in your next maps. please and thank you.
I have the download links available in my blog. Make sure to check them out.
In my most recent maps (maps starting with Anti-Garland), I've added more of the monsters that the maps focus on and less of the mechahitlers (for example, I've included guards in my anti-Whitmer map. They shoot like nazis). Of course I don't want the maps to be too easy because I am all for challenging the players. The mechahitlers are pretty tough monsters and I am all for testing the players on their ability to fight such monsters. That's just how I go about making the maps.
What if, instead of Mecha-Hitler, how about the Nazi War Machine, Cyborg Hitler, or any of the (Enraged) Legendary and/or (Vexed) Nemesis Nazi Variants, all from Complex Doom?
I'll have to see if Realm667 has those available.