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Latest tweets from @mark_viola
Did some more work on the menu UI and made a screen to show the party member stats and abilities.
#ui #gamedev… T.co
Sep 18 2019
RT @biggestboss__: Prototyping Untitled 3, a CRPG project, in Unity #gamedev #madeinunity T.co
Sep 16 2019
RT @CryingSuns: Are you ready to face the darkest future?
@CryingSuns comes out next thursday!🚀
Wishlist and store page:… T.co
Sep 15 2019
Making the enemy AI actions have visual indicators, for the new combat system
#gamedev #indiedev #indiegame… T.co
Sep 12 2019
RT @GrandGuilds: A new boss fight is coming to next week's Beta patch!
#indiedevhour #indiegame #gamedev T.co
Sep 11 2019
Make sure you don't have your back to the enemy! Since line of sight angles to your back determine if you're flanke… T.co
Sep 9 2019
RT @foresightgames: Plan your moves carefully with our flexible tactical combat system. #ProjectHaven #ScreenshotSaturday #TurnBased… T.co
Sep 8 2019
RT @FunnerSoft: Scepter = Aura
Arcane = Buff
🔹 Wishlist on Steam: RelicMerge.com
#gamedev #gaming #indiedev #rpg T.co
Sep 5 2019
Did some work on the loading screen to make transitions between scenes a smoother experience. Anyone have any good… T.co
Sep 4 2019
RT @Official_OnlySP: Bright Red Skies Gets Bravely Default-Inspired Combat Update, Looks Like a Post-Apocalyptic Valkyria Chronicles… T.co
Sep 3 2019