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Blasted Road Terror reached great milestone and finaly launched Early Acess, lets talk about launch it self, future plans and share few post launch thoughts...
Blasted Road Terror is getting really near its Early Access release, click and check whats new!
New update, new location, new enemies and tons of improvements. Last alpha release before game hits bitea stage and steam early access!
Third update is finaly here, opening Highland location, new set of enemies and in addition it comes with package of other improvements.
Blasted Road Terror finaly entered Alpha stage and "Dust Storm" update is aviable for everyone.
Brief talk about new features beign prepared for upcoming 0.21 release.
First public release of Blasted Road Terror is finaly here. If you are hungry for postapo tactical RPG on wheels, then your wait is over. Click and become...
Summary of game development in past few weeks. Sond & music previews, first gameplay video and some toughts just before alpha release.
After couple of months since the game was greenlit its about time to let you know whats new and in what state the game currently is and even give you...
Today we will have a look at various mission types you can undertake while playing Blasted Road Terror.
Explaining the core gameplay loop of Blasted Road Terror and answering question what is this game about.
Time has come to announce my new project! Real-time tactical looter rpg in post apocalyptic setting, full of armored vehicles and road combat.
Finaly, the journey is almost over. Today we will talk about full release, tedious bug fixing, sale numbers, trading cards and steam key giveaway.
UI enhancements, new dungeon, new weaponary, thats how busy the first month of Void Raiders early access was.
With only 4 days left till release its about time to talk about gameplay changes since last public bete release as they had huge impact on how the game...
Finaly! Time has come to show you new Void Raiders Trailer and talk a bit about upcoming early access.
Its was about time to write another news article as big changes and additions allready made its way to the game since last beta release and in addition...
After forced break im back with late xmas present! Void Raiders finaly entered BETA stage and you are more than welcome to download current build!
Rogue-lite mode is here and you are more than welcome to download latest build and tell us what do you think about it!
Preview of upcoming rogue-lite mode for Void Raiders! Artifacts, reworked enemy spawning and tons of other tweaks!
Hello everyone! After one month of work i can finaly introduce you next udpdate which contains new dungeons and some other gameplay upgrades!
Version 0.4 is finaly here! We ll talk about new dungeon, new playable character and near future of the game.
Hello everyone! Today we ll have a closer look at new upcoming dungeon "Neon Gardens" and if you are interested you ll be able to watch two and half hours...
Today we ll talk about successful greenlight campaign, plans for near future, delays and will tease new playable hero.
Time has come! Fate of the game will be decided in following days and after six months in development Void Raiders needs all your support on Greenlight!
Its been couple of weeks since last update, but belive me, Im not dead and here is what i ve been working on!
Today update is all about new dungeon, new enemies, reworked Gudrun and gameplay tweaks.
Talk about feedback, rework of Bladedancer character and new dungeon that ll be in next release.
Here it comes! First update for VR alpha. If contains new playable character, many enhancements and necesseary bugfixes.
Today its time to introduce new playable character. Mighty Viking warrior Gudrun also known as "The Blade Dancer".
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